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	Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . (#3857)
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		| @@ -11,6 +11,7 @@ | ||||
|  | ||||
| // CHANGELOG | ||||
| // (minor and older changes stripped away, please see git history for details) | ||||
| //  2021-03-18: DirectX9: Calling IDirect3DStateBlock9::Capture() after CreateStateBlock() as a workaround for state restoring issues (see #3857). | ||||
| //  2021-03-03: DirectX9: Added support for IMGUI_USE_BGRA_PACKED_COLOR in user's imconfig file. | ||||
| //  2021-02-18: DirectX9: Change blending equation to preserve alpha in output buffer. | ||||
| //  2019-05-29: DirectX9: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. | ||||
| @@ -137,6 +138,11 @@ void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data) | ||||
|     IDirect3DStateBlock9* d3d9_state_block = NULL; | ||||
|     if (g_pd3dDevice->CreateStateBlock(D3DSBT_ALL, &d3d9_state_block) < 0) | ||||
|         return; | ||||
|     if (d3d9_state_block->Capture() < 0) | ||||
|     { | ||||
|         d3d9_state_block->Release(); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     // Backup the DX9 transform (DX9 documentation suggests that it is included in the StateBlock but it doesn't appear to) | ||||
|     D3DMATRIX last_world, last_view, last_projection; | ||||
|   | ||||
| @@ -42,6 +42,8 @@ Other Changes: | ||||
| - Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be | ||||
|   consistent with the compile-time default. (#3922) | ||||
| - DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler] | ||||
| - Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to | ||||
|   workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857) | ||||
| - Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios] | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -8,6 +8,7 @@ Index of this file: | ||||
| // [SECTION] Commentary | ||||
| // [SECTION] Header mess | ||||
| // [SECTION] Tables: Main code | ||||
| // [SECTION] Tables: Simple accessors | ||||
| // [SECTION] Tables: Row changes | ||||
| // [SECTION] Tables: Columns changes | ||||
| // [SECTION] Tables: Columns width management | ||||
| @@ -235,6 +236,19 @@ Index of this file: | ||||
| //----------------------------------------------------------------------------- | ||||
| // [SECTION] Tables: Main code | ||||
| //----------------------------------------------------------------------------- | ||||
| // - TableFixFlags() [Internal] | ||||
| // - TableFindByID() [Internal] | ||||
| // - BeginTable() | ||||
| // - BeginTableEx() [Internal] | ||||
| // - TableBeginInitMemory() [Internal] | ||||
| // - TableBeginApplyRequests() [Internal] | ||||
| // - TableSetupColumnFlags() [Internal] | ||||
| // - TableUpdateLayout() [Internal] | ||||
| // - TableUpdateBorders() [Internal] | ||||
| // - EndTable() | ||||
| // - TableSetupColumn() | ||||
| // - TableSetupScrollFreeze() | ||||
| //----------------------------------------------------------------------------- | ||||
|  | ||||
| // Configuration | ||||
| static const int TABLE_DRAW_CHANNEL_BG0 = 0; | ||||
| @@ -1435,6 +1449,20 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows) | ||||
|     table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b | ||||
| } | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
| // [SECTION] Tables: Simple accessors | ||||
| //----------------------------------------------------------------------------- | ||||
| // - TableGetColumnCount() | ||||
| // - TableGetColumnName() | ||||
| // - TableGetColumnName() [Internal] | ||||
| // - TableSetColumnEnabled() [Internal] | ||||
| // - TableGetColumnFlags() | ||||
| // - TableGetCellBgRect() [Internal] | ||||
| // - TableGetColumnResizeID() [Internal] | ||||
| // - TableGetHoveredColumn() [Internal] | ||||
| // - TableSetBgColor() | ||||
| //----------------------------------------------------------------------------- | ||||
|  | ||||
| int ImGui::TableGetColumnCount() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|   | ||||
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