Merge branch 'master' into docking

# Conflicts:
#	examples/example_apple_opengl2/main.mm
#	examples/example_emscripten/main.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_glut_opengl2/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
#	imgui_widgets.cpp
This commit is contained in:
omar
2019-06-06 16:20:12 +02:00
3 changed files with 12 additions and 1 deletions

View File

@ -153,6 +153,8 @@ Other Changes:
support 32-bits indices. Most examples back-ends have been modified to support the VtxOffset field.
- ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command.
This is provided for convenience and consistency with VtxOffset.
- ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to
facilitate custom rendering back-ends passing local render-specific data to the draw callback.
- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545)
Combine with RasterizerFlags::MonoHinting for best results.
- ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not