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Tab Bar: Rename named sections members into array. Various tidying up. (#3291)
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@ -1725,14 +1725,14 @@ struct ImGuiTabItem
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ImGuiTabItem() { ID = 0; Flags = ImGuiTabItemFlags_None; LastFrameVisible = LastFrameSelected = -1; NameOffset = -1; Offset = Width = ContentWidth = 0.0f; BeginOrder = -1; IndexDuringLayout = -1; WantClose = false; }
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};
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struct TabBarLayoutSection
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struct ImGuiTabBarSection
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{
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ImGuiTabItem* Tabs; // Pointer to the first tab_bar->Tabs matching the section
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int TabCount;
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float Width;
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float WidthIdeal;
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float InnerSpacing; // Horizontal ItemInnerSpacing, used by Leading/Trailing section, to correctly offset from Central section
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TabBarLayoutSection() { Tabs = NULL; TabCount = 0; Width = 0.0f; WidthIdeal = 0.0f; InnerSpacing = 0.0f; }
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int TabStartIndex;
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int TabCount;
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float Width;
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float WidthIdeal;
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float InnerSpacing; // Horizontal ItemInnerSpacing, used by Leading/Trailing section, to correctly offset from Central section
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ImGuiTabBarSection(){ memset(this, 0, sizeof(*this)); }
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};
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// Storage for a tab bar (sizeof() 92~96 bytes)
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@ -1757,9 +1757,7 @@ struct ImGuiTabBar
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ImGuiID ReorderRequestTabId;
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ImS8 ReorderRequestDir;
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ImS8 TabsActiveCount; // Number of tabs submitted this frame.
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TabBarLayoutSection LeadingSection;
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TabBarLayoutSection CentralSection;
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TabBarLayoutSection TrailingSection;
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ImGuiTabBarSection Sections[3];
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bool WantLayout;
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bool VisibleTabWasSubmitted;
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short LastTabItemIdx; // Index of last BeginTabItem() tab for use by EndTabItem()
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