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Comments, readme updates
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@ -38,8 +38,8 @@ Changes:
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- Moved README, CHANGELOG and TODO files to the docs/ folder.
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- Moved README, CHANGELOG and TODO files to the docs/ folder.
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If you are updating dear imgui by copying files, take the chance to delete the old files.
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If you are updating dear imgui by copying files, take the chance to delete the old files.
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- Added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp.
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- Added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp.
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Re-ordered some of the code remaining in imgui.cpp in cleared chunks.
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Re-ordered some of the code remaining in imgui.cpp.
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NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT ALL FUNCTIONS WERE MOVED.
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NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTIONS HAS BEEN MOVED.
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Because of this, any local modifications to imgui.cpp will likely conflict when you update.
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Because of this, any local modifications to imgui.cpp will likely conflict when you update.
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If you have any modifications to imgui.cpp, it is suggested that you first update to 1.63, then
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If you have any modifications to imgui.cpp, it is suggested that you first update to 1.63, then
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isolate your patches. You can peak at imgui_widgets.cpp from 1.64 to get a sense of what is included in it,
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isolate your patches. You can peak at imgui_widgets.cpp from 1.64 to get a sense of what is included in it,
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@ -1,6 +1,7 @@
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---------------------------------------
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-----------------------------------------------------------------------
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README FIRST
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examples/README.txt
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---------------------------------------
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(This is the README file for the examples/ folder. See docs/ for more documentation)
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-----------------------------------------------------------------------
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Dear ImGui is highly portable and only requires a few things to run and render:
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Dear ImGui is highly portable and only requires a few things to run and render:
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@ -333,6 +333,9 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp.
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NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED.
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Because of this, any local modifications to imgui.cpp will likely conflict when you update. Read docs/CHANGELOG.txt for suggestions.
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- 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent).
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- 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent).
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- 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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- 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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- 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly).
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- 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly).
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@ -804,7 +807,7 @@ CODE
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Rectangles provided by ImGui are defined as (x1=left,y1=top,x2=right,y2=bottom) and NOT as (x1,y1,width,height).
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Rectangles provided by ImGui are defined as (x1=left,y1=top,x2=right,y2=bottom) and NOT as (x1,y1,width,height).
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Q: How can I help?
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Q: How can I help?
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A: - If you are experienced with Dear ImGui and C++, look at the github issues, or TODO.txt and see how you want/can help!
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A: - If you are experienced with Dear ImGui and C++, look at the github issues, or docs/TODO.txt and see how you want/can help!
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- Convince your company to fund development time! Individual users: you can also become a Patron (patreon.com/imgui) or donate on PayPal! See README.
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- Convince your company to fund development time! Individual users: you can also become a Patron (patreon.com/imgui) or donate on PayPal! See README.
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- Disclose your usage of dear imgui via a dev blog post, a tweet, a screenshot, a mention somewhere etc.
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- Disclose your usage of dear imgui via a dev blog post, a tweet, a screenshot, a mention somewhere etc.
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You may post screenshot or links in the gallery threads (github.com/ocornut/imgui/issues/1269). Visuals are ideal as they inspire other programmers.
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You may post screenshot or links in the gallery threads (github.com/ocornut/imgui/issues/1269). Visuals are ideal as they inspire other programmers.
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