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	Comments (#2599). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
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		| @@ -4326,7 +4326,8 @@ static void ShowExampleAppCustomRendering(bool* p_open) | ||||
| //----------------------------------------------------------------------------- | ||||
|  | ||||
| // Demonstrate using DockSpace() to create an explicit docking node within an existing window. | ||||
| // Note that you already dock windows into each others _without_ a DockSpace() by just holding SHIFT when moving a window. | ||||
| // Note that you already dock windows into each others _without_ a DockSpace() by just moving windows  | ||||
| // from their title bar (or by holding SHIFT if io.ConfigDockingWithShift is set). | ||||
| // DockSpace() is only useful to construct to a central location for your application. | ||||
| void ShowExampleAppDockSpace(bool* p_open) | ||||
| { | ||||
| @@ -4353,6 +4354,11 @@ void ShowExampleAppDockSpace(bool* p_open) | ||||
|     if (dockspace_flags & ImGuiDockNodeFlags_PassthruCentralNode) | ||||
|         window_flags |= ImGuiWindowFlags_NoBackground; | ||||
|  | ||||
|     // Important: note that we proceed even if Begin() returns false (aka window is collapsed). | ||||
|     // This is because we want to keep our DockSpace() active. If a DockSpace() is inactive,  | ||||
|     // all active windows docked into it will lose their parent and become undocked. | ||||
|     // We cannot preserve the docking relationship between an active window and an inactive docking, otherwise  | ||||
|     // any change of dockspace/settings would lead to windows being stuck in limbo and never being visible. | ||||
|     ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); | ||||
|     ImGui::Begin("DockSpace Demo", p_open, window_flags); | ||||
|     ImGui::PopStyleVar(); | ||||
|   | ||||
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