Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (#5721)

This commit is contained in:
ocornut 2022-09-28 12:22:34 +02:00
parent 12c0246890
commit 5c4426c5b8
2 changed files with 110 additions and 106 deletions

View File

@ -149,6 +149,7 @@ Other Changes:
- Docs: Fixed various typos in comments and documentations. (#5649, #5675, #5679) [@tocic, @lessigsx]
- Demo: Improved "Constrained-resizing window" example, more clearly showcase aspect-ratio. (#5627)
- Demo: Added more explicit "Center window" mode to "Overlay example". (#5618)
- Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (#5721)
- Examples: Added all SDL examples to default VS solution.
- Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. (#5625) [@scorpion-26]
- Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows

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@ -6664,7 +6664,8 @@ struct ExampleAppConsole
// Reserve enough left-over height for 1 separator + 1 input text
const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), false, ImGuiWindowFlags_HorizontalScrollbar);
if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), false, ImGuiWindowFlags_HorizontalScrollbar))
{
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::Selectable("Clear")) ClearLog();
@ -6724,6 +6725,7 @@ struct ExampleAppConsole
ScrollToBottom = false;
ImGui::PopStyleVar();
}
ImGui::EndChild();
ImGui::Separator();
@ -6971,8 +6973,9 @@ struct ExampleAppLog
Filter.Draw("Filter", -100.0f);
ImGui::Separator();
ImGui::BeginChild("scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_HorizontalScrollbar);
if (ImGui::BeginChild("scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_HorizontalScrollbar))
{
if (clear)
Clear();
if (copy)
@ -7027,7 +7030,7 @@ struct ExampleAppLog
if (AutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY())
ImGui::SetScrollHereY(1.0f);
}
ImGui::EndChild();
ImGui::End();
}