diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index f6508cd8..57151f2a 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -36,12 +36,14 @@ HOW TO UPDATE? - Please report any issue! ----------------------------------------------------------------------- - VERSION 1.90.3 WIP (In Progress) + VERSION 1.90.3 (Released 2024-02-14) ----------------------------------------------------------------------- +Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.90.3 + Breaking changes: -- Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which +- Backends: SDL2: Removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84. Calling ImGui_ImplSDL2_NewFrame() is fine. - Backends: Vulkan: Moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. Not required when using dynamic rendering. (#7308) [@shawnhatori] @@ -52,10 +54,10 @@ Breaking changes: Other changes: -- Menus, Popups: fixed menus and popups with child window flag erroneously not displaying +- Menus, Popups: Fixed menus and popups with ChildWindow flag erroneously not displaying a scrollbar when contents is over parent viewport size. (#7287, #7063) [@ZingBallyhoo] -- Backends: SDL2: Handle gamepad disconnection + fixed increasing gamepad reference counter - continuously. Added support for multiple simultaneous gamepads. +- Backends: SDL2, SDL3: Handle gamepad disconnection + fixed increasing gamepad reference + counter continuously. Added support for multiple simultaneous gamepads. Added ImGui_ImplSDL2_SetGamepadMode()) function to select whether to automatically pick first available gamepad, all gamepads, or specific gamepads. (#3884, #6559, #6890, #7180) [@ocornut, @lethal-guitar, @wn2000, @bog-dan-ro] @@ -69,7 +71,7 @@ Other changes: ----------------------------------------------------------------------- - VERSION 1.90.2 (Released 2024-01-09) + VERSION 1.90.2 (Released 2024-02-09) ----------------------------------------------------------------------- Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.90.2 diff --git a/imgui.cpp b/imgui.cpp index 2eb61593..05f57831 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (main code and documentation) // Help: diff --git a/imgui.h b/imgui.h index f6740ca3..1346ecac 100644 --- a/imgui.h +++ b/imgui.h @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (headers) // Help: @@ -23,8 +23,8 @@ // Library Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') -#define IMGUI_VERSION "1.90.3 WIP" -#define IMGUI_VERSION_NUM 19021 +#define IMGUI_VERSION "1.90.3" +#define IMGUI_VERSION_NUM 19030 #define IMGUI_HAS_TABLE /* diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 39dfa34c..bbed7424 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (demo code) // Help: diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 04fb7896..ca1fe7d0 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (drawing and font code) /* diff --git a/imgui_internal.h b/imgui_internal.h index f9fb0e91..3caef13b 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (internal structures/api) // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility. diff --git a/imgui_tables.cpp b/imgui_tables.cpp index 538877f9..36c4c95b 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (tables and columns code) /* diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index a53f3e8e..e2fab9cd 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.90.3 WIP +// dear imgui, v1.90.3 // (widgets code) /*