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Merge branch 'master' into navigation
# Conflicts: # imgui_internal.h
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3
imgui.h
3
imgui.h
@ -513,7 +513,7 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items
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ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
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ImGuiWindowFlags_NoInputs = 1 << 9, // Disable catching mouse or keyboard inputs
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ImGuiWindowFlags_NoInputs = 1 << 9, // Disable catching mouse or keyboard inputs, hovering test with pass through.
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ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar
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ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.
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ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state
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@ -585,6 +585,7 @@ enum ImGuiSelectableFlags_
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ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 // Generate press events on double clicks too
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};
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// Flags for ImGui::IsItemHovered(), ImGui::IsWindowHovered()
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enum ImGuiHoveredFlags_
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{
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ImGuiHoveredFlags_Default = 0, // Return true if directly over the item/window, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them.
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