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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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4
imgui.h
4
imgui.h
@ -22,7 +22,9 @@
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#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.63 WIP"
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#define IMGUI_VERSION_NUM 16300
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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@ -179,7 +181,7 @@ namespace ImGui
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IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
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IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts.
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IMGUI_API void ShowUserGuide(); // add basic help/info block (not a window): how to manipulate ImGui as a end-user (mouse/keyboard controls).
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IMGUI_API const char* GetVersion(); // get a version string e.g. "1.23"
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IMGUI_API const char* GetVersion(); // get the compiled version string e.g. "1.23"
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// Styles
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IMGUI_API void StyleColorsDark(ImGuiStyle* dst = NULL); // new, recommended style (default)
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