mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
InputText: fixed cursor navigation when pressing Up Arrow on the last character of a multiline buffer which doesn't end with a carriage return. (#6000)
Simplify stb_textedit_find_charpos(). Leaving that to simmer for a while before attempting an upstream PR.
This commit is contained in:
parent
1f6e62a4ae
commit
57a5b73a4c
@ -62,6 +62,8 @@ Other changes:
|
||||
and when backend/OS is emitting dual-axis wheeling inputs (typically touch pads on macOS).
|
||||
We now select a primary axis based on recent events, and select a target window based on it.
|
||||
We expect this behavior to be further improved/tweaked. (#3795, #4559) [@ocornut, @folays]
|
||||
- InputText: fixed cursor navigation when pressing Up Arrow on the last character of a
|
||||
multiline buffer which doesn't end with a carriage return. (#6000)
|
||||
- Text: fixed layouting of wrapped-text block when the last source line is above the
|
||||
clipping region. Regression added in 1.89. (#5720, #5919)
|
||||
- Misc: added GetItemID() in public API. It is not often expected that you would use this,
|
||||
|
2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
|
||||
#define IMGUI_VERSION "1.89.2 WIP"
|
||||
#define IMGUI_VERSION_NUM 18916
|
||||
#define IMGUI_VERSION_NUM 18917
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
/*
|
||||
|
@ -4858,6 +4858,7 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
|
||||
Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
|
||||
DebugLocateItemOnHover(state->ID);
|
||||
Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenA, state->CurLenW, stb_state->cursor, stb_state->select_start, stb_state->select_end);
|
||||
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
|
||||
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
|
||||
if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 15), true)) // Visualize undo state
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// This is a slightly modified version of stb_textedit.h 1.14.
|
||||
// Those changes would need to be pushed into nothings/stb:
|
||||
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
|
||||
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000)
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
|
||||
// stb_textedit.h - v1.14 - public domain - Sean Barrett
|
||||
@ -524,29 +525,14 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
|
||||
int z = STB_TEXTEDIT_STRINGLEN(str);
|
||||
int i=0, first;
|
||||
|
||||
if (n == z) {
|
||||
// if it's at the end, then find the last line -- simpler than trying to
|
||||
// explicitly handle this case in the regular code
|
||||
if (single_line) {
|
||||
if (n == z && single_line) {
|
||||
// special case if it's at the end (may not be needed?)
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
||||
find->y = 0;
|
||||
find->first_char = 0;
|
||||
find->length = z;
|
||||
find->height = r.ymax - r.ymin;
|
||||
find->x = r.x1;
|
||||
} else {
|
||||
find->y = 0;
|
||||
find->x = 0;
|
||||
find->height = 1;
|
||||
while (i < z) {
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
}
|
||||
find->first_char = i;
|
||||
find->length = 0;
|
||||
find->prev_first = prev_start;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -557,9 +543,13 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
if (n < i + r.num_chars)
|
||||
break;
|
||||
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
|
||||
break; // [DEAR IMGUI]
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
find->y += r.baseline_y_delta;
|
||||
if (i == z) // [DEAR IMGUI]
|
||||
break; // [DEAR IMGUI]
|
||||
}
|
||||
|
||||
find->first_char = first = i;
|
||||
|
Loading…
Reference in New Issue
Block a user