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Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui.h
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@ -683,7 +683,7 @@ static void ShowDemoWindowWidgets()
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{
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// Items 3..5 are Tree Leaves
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// The only reason we use TreeNode at all is to allow selection of the leaf.
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// Otherwise we can use BulletText() or TreeAdvanceToLabelPos()+Text().
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// Otherwise we can use BulletText() or advance the cursor by GetTreeNodeToLabelSpacing() and call Text().
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node_flags |= ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen; // ImGuiTreeNodeFlags_Bullet
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ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Leaf %d", i);
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if (ImGui::IsItemClicked())
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@ -1200,7 +1200,7 @@ static void ShowDemoWindowWidgets()
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static ImVec4 backup_color;
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bool open_popup = ImGui::ColorButton("MyColor##3b", color, misc_flags);
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ImGui::SameLine();
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ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x);
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open_popup |= ImGui::Button("Palette");
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if (open_popup)
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{
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@ -2664,6 +2664,7 @@ static void ShowDemoWindowColumns()
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ImGui::Separator();
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ImGui::Text("%c%c%c", 'a' + i, 'a' + i, 'a' + i);
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ImGui::Text("Width %.2f", ImGui::GetColumnWidth());
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ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x);
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ImGui::Text("Offset %.2f", ImGui::GetColumnOffset());
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ImGui::Text("Long text that is likely to clip");
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ImGui::Button("Button", ImVec2(-FLT_MIN, 0.0f));
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@ -3229,6 +3230,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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ImGui::Text("Alignment");
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ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
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ImGui::Combo("WindowMenuButtonPosition", (int*)&style.WindowMenuButtonPosition, "Left\0Right\0");
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ImGui::Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0");
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ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); HelpMarker("Alignment applies when a button is larger than its text content.");
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ImGui::SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content.");
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ImGui::Text("Safe Area Padding"); ImGui::SameLine(); HelpMarker("Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
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