diff --git a/imgui.cpp b/imgui.cpp index 0c7ef495..aced3a99 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -5264,6 +5264,9 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool return false; } + if ((flags & (ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick)) == 0) + flags |= ImGuiButtonFlags_PressedOnClickRelease; + bool pressed = false; bool hovered = IsHovered(bb, id, (flags & ImGuiButtonFlags_FlattenChilds) != 0); if (hovered) @@ -5271,32 +5274,29 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool SetHoveredID(id); if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt)) { - if (g.IO.MouseDoubleClicked[0] && (flags & ImGuiButtonFlags_PressedOnDoubleClick)) + if ((flags & ImGuiButtonFlags_PressedOnClickRelease) && g.IO.MouseClicked[0]) // Most common type { - pressed = true; - } - else if (g.IO.MouseClicked[0]) - { - if (flags & ImGuiButtonFlags_PressedOnClick) - { - pressed = true; - SetActiveID(0); - } - else - { - SetActiveID(id, window); - } + SetActiveID(id, window); // Hold on ID FocusWindow(window); } - else if (g.IO.MouseReleased[0] && (flags & ImGuiButtonFlags_PressedOnRelease)) + if ((flags & ImGuiButtonFlags_PressedOnClick) && g.IO.MouseClicked[0]) + { + pressed = true; + SetActiveID(0); + FocusWindow(window); + } + if ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseDoubleClicked[0]) + { + pressed = true; + FocusWindow(window); + } + if ((flags & ImGuiButtonFlags_PressedOnRelease) && g.IO.MouseReleased[0]) { pressed = true; SetActiveID(0); } - else if ((flags & ImGuiButtonFlags_Repeat) && g.ActiveId == id && ImGui::IsMouseClicked(0, true)) - { + if ((flags & ImGuiButtonFlags_Repeat) && g.ActiveId == id && ImGui::IsMouseClicked(0, true)) pressed = true; - } } } @@ -5309,7 +5309,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool } else { - if (hovered) + if (hovered && (flags & ImGuiButtonFlags_PressedOnClickRelease)) pressed = true; SetActiveID(0); } @@ -8242,7 +8242,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl if (flags & ImGuiSelectableFlags_Menu) button_flags |= ImGuiButtonFlags_PressedOnClick; if (flags & ImGuiSelectableFlags_MenuItem) button_flags |= ImGuiButtonFlags_PressedOnClick|ImGuiButtonFlags_PressedOnRelease; if (flags & ImGuiSelectableFlags_Disabled) button_flags |= ImGuiButtonFlags_Disabled; - if (flags & ImGuiSelectableFlags_AllowDoubleClick) button_flags |= ImGuiButtonFlags_PressedOnDoubleClick; + if (flags & ImGuiSelectableFlags_AllowDoubleClick) button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; bool hovered, held; bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, button_flags); if (flags & ImGuiSelectableFlags_Disabled) diff --git a/imgui_internal.h b/imgui_internal.h index d099d3b7..db4b9ccd 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -154,15 +154,16 @@ inline void operator delete(void*, ImPlacementNewDummy, void*) {} enum ImGuiButtonFlags_ { ImGuiButtonFlags_Repeat = 1 << 0, // hold to repeat - ImGuiButtonFlags_PressedOnClick = 1 << 1, // return pressed on click (default requires click+release) - ImGuiButtonFlags_PressedOnRelease = 1 << 2, // return pressed on release (default requires click+release) - ImGuiButtonFlags_PressedOnDoubleClick = 1 << 3, // return pressed on double-click (default requires click+release) - ImGuiButtonFlags_FlattenChilds = 1 << 4, // allow interaction even if a child window is overlapping - ImGuiButtonFlags_DontClosePopups = 1 << 5, // disable automatically closing parent popup on press - ImGuiButtonFlags_Disabled = 1 << 6, // disable interaction - ImGuiButtonFlags_AlignTextBaseLine = 1 << 7, // vertically align button to match text baseline - ButtonEx() only - ImGuiButtonFlags_NoKeyModifiers = 1 << 8, // disable interaction if a key modifier is held - ImGuiButtonFlags_AllowOverlapMode = 1 << 9 // require previous frame HoveredId to either match id or be null before being usable + ImGuiButtonFlags_PressedOnClickRelease = 1 << 1, // (default) return pressed on click+release on same item (default if no PressedOn** flag is set) + ImGuiButtonFlags_PressedOnClick = 1 << 2, // return pressed on click (default requires click+release) + ImGuiButtonFlags_PressedOnRelease = 1 << 3, // return pressed on release (default requires click+release) + ImGuiButtonFlags_PressedOnDoubleClick = 1 << 4, // return pressed on double-click (default requires click+release) + ImGuiButtonFlags_FlattenChilds = 1 << 5, // allow interaction even if a child window is overlapping + ImGuiButtonFlags_DontClosePopups = 1 << 6, // disable automatically closing parent popup on press + ImGuiButtonFlags_Disabled = 1 << 7, // disable interaction + ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline - ButtonEx() only + ImGuiButtonFlags_NoKeyModifiers = 1 << 9, // disable interaction if a key modifier is held + ImGuiButtonFlags_AllowOverlapMode = 1 << 10 // require previous frame HoveredId to either match id or be null before being usable }; enum ImGuiSliderFlags_