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Examples: OpenGL3: Tweaks, added changelog. (#1941)
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@ -66,7 +66,8 @@ Other Changes:
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- Examples: OSX: Added early raw OSX platform backend. (#1873) [@pagghiu, @itamago, @ocornut]
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- Examples: Added mac OSX & iOS + Metal example in example_apple_metal/. (#1929, #1873) [@warrenm]
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- Examples: Added mac OSX + OpenGL2 example in example_apple_opengl2/. (#1873)
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- Examples: OpenGL3: Added shaders more versions of GLSL. (#1938, #1900, #1513, #1466, etc.)
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- Examples: OpenGL3: Added shaders more versions of GLSL. (#1938, #1941, #1900, #1513, #1466, etc.)
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- Examples: OpenGL3: Tweaked the imgui_impl_opengl3.cpp to work as-is with Emscripten + WebGL 2.0. (#1941). [@o-micron]
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- Examples: OpenGL3: Made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac.
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- Examples: OpenGL3: Added error output when shaders fail to compile/link.
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- Examples: DirectX10, DirectX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
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