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Settings: Internals: Renaming.
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@ -386,7 +386,7 @@ struct ImGuiSettingsHandler
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{
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const char* TypeName; // Short description stored in .ini file. Disallowed characters: '[' ']'
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ImGuiID TypeHash; // == ImHash(TypeName, 0, 0)
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void* (*ReadOpenEntryFn)(ImGuiContext& ctx, const char* name);
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void* (*ReadOpenFn)(ImGuiContext& ctx, const char* name);
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void (*ReadLineFn)(ImGuiContext& ctx, void* entry, const char* line);
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void (*WriteAllFn)(ImGuiContext& ctx, ImGuiTextBuffer* out_buf);
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};
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