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	Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631)
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		| @@ -4845,6 +4845,7 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state) | ||||
|     ImStb::STB_TexteditState* stb_state = &state->Stb; | ||||
|     ImStb::StbUndoState* undo_state = &stb_state->undostate; | ||||
|     Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId); | ||||
|     DebugLocateItemOnHover(state->ID); | ||||
|     Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenA, state->CurLenW, stb_state->cursor, stb_state->select_start, stb_state->select_end); | ||||
|     Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point); | ||||
|     if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 15), true)) // Visualize undo state | ||||
|   | ||||
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