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	Handle UTF-8 decoding for rendering and text size calculation
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							| @@ -390,6 +390,8 @@ static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) | ||||
| static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t)  { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); } | ||||
| static inline float  ImLength(const ImVec2& lhs)                                { return sqrt(lhs.x*lhs.x + lhs.y*lhs.y); } | ||||
|  | ||||
| static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end);  // return input UTF-8 bytes count | ||||
|  | ||||
| static int ImStricmp(const char* str1, const char* str2) | ||||
| { | ||||
|     int d; | ||||
| @@ -4117,6 +4119,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag | ||||
|         else if (is_ctrl_down && IsKeyPressedMap(ImGuiKey_V)) | ||||
|         { | ||||
|             if (g.IO.GetClipboardTextFn) | ||||
| 			{ | ||||
|                 if (const char* clipboard = g.IO.GetClipboardTextFn()) | ||||
|                 { | ||||
|                     // Remove new-line from pasted buffer | ||||
| @@ -4134,6 +4137,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag | ||||
|                     stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len); | ||||
|                     ImGui::MemFree(clipboard_filtered); | ||||
|                 } | ||||
| 			} | ||||
|         } | ||||
|         else if (g.IO.InputCharacters[0]) | ||||
|         { | ||||
| @@ -5386,6 +5390,66 @@ const ImBitmapFont::FntGlyph* ImBitmapFont::FindGlyph(unsigned short c) const | ||||
|     return NULL; | ||||
| } | ||||
|  | ||||
| // Convert UTF-8 to 32-bits character, process single character input. | ||||
| // Based on stb_from_utf8() from github.com/nothings/stb/ | ||||
| static int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end) | ||||
| { | ||||
| 	if (*in_text != 0) | ||||
| 	{ | ||||
| 		unsigned int c = -1; | ||||
| 		const char* str = in_text; | ||||
| 		if (!(*str & 0x80)) | ||||
| 		{ | ||||
| 			c = (unsigned int)(*str++); | ||||
| 			*out_char = c; | ||||
| 			return 1; | ||||
| 		} | ||||
| 		if ((*str & 0xe0) == 0xc0)  | ||||
| 		{ | ||||
| 			if (in_text_end && in_text_end - str < 2) return -1; | ||||
| 			if (*str < 0xc2) return -1; | ||||
| 			c = (*str++ & 0x1f) << 6; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f); | ||||
| 			*out_char = c; | ||||
| 			return 2; | ||||
| 		} | ||||
| 		if ((*str & 0xf0) == 0xe0)  | ||||
| 		{ | ||||
| 			if (in_text_end && in_text_end - str < 3) return -1; | ||||
| 			if (*str == 0xe0 && (str[1] < 0xa0 || str[1] > 0xbf)) return -1; | ||||
| 			if (*str == 0xed && str[1] > 0x9f) return -1; // str[1] < 0x80 is checked below | ||||
| 			c = (*str++ & 0x0f) << 12; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f) << 6; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f); | ||||
| 			*out_char = c; | ||||
| 			return 3; | ||||
| 		} | ||||
| 		if ((*str & 0xf8) == 0xf0)  | ||||
| 		{ | ||||
| 			if (in_text_end && in_text_end - str < 4) return -1; | ||||
| 			if (*str > 0xf4) return -1; | ||||
| 			if (*str == 0xf0 && (str[1] < 0x90 || str[1] > 0xbf)) return -1; | ||||
| 			if (*str == 0xf4 && str[1] > 0x8f) return -1; // str[1] < 0x80 is checked below | ||||
| 			c = (*str++ & 0x07) << 18; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f) << 12; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f) << 6; | ||||
| 			if ((*str & 0xc0) != 0x80) return -1; | ||||
| 			c += (*str++ & 0x3f); | ||||
| 			// utf-8 encodings of values used in surrogate pairs are invalid | ||||
| 			if ((c & 0xFFFFF800) == 0xD800) return -1; | ||||
| 			*out_char = c; | ||||
| 			return 4; | ||||
| 		} | ||||
| 	} | ||||
| 	*out_char = 0; | ||||
| 	return 0; | ||||
| } | ||||
|  | ||||
| ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_begin, const char* text_end, const char** remaining) const | ||||
| { | ||||
|     if (max_width == 0.0f) | ||||
| @@ -5402,7 +5466,12 @@ ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_ | ||||
|     const char* s = text_begin; | ||||
|     while (s < text_end) | ||||
|     { | ||||
|         const char c = *s; | ||||
| 		unsigned int c; | ||||
| 		const int bytes_count = ImTextCharFromUtf8(&c, s, text_end); | ||||
| 		s += bytes_count > 0 ? bytes_count : 1;  // Handle decoding failure by skipping to next byte | ||||
| 		if (c > 0x10000) | ||||
| 			continue; | ||||
|  | ||||
|         if (c == '\n') | ||||
|         { | ||||
|             if (text_size.x < line_width) | ||||
| @@ -5414,7 +5483,6 @@ ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_ | ||||
|         { | ||||
|             const float char_width = (glyph->XAdvance + Info->SpacingHoriz) * scale; | ||||
|             //const float char_extend = (glyph->XOffset + glyph->Width * scale); | ||||
|  | ||||
|             if (line_width + char_width >= max_width) | ||||
|                 break; | ||||
|             line_width += char_width; | ||||
| @@ -5424,8 +5492,6 @@ ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_ | ||||
|             if (const FntGlyph* glyph = FindGlyph((unsigned short)' ')) | ||||
|                 line_width += (glyph->XAdvance + Info->SpacingHoriz) * 4 * scale; | ||||
|         } | ||||
|  | ||||
|         s += 1; | ||||
|     } | ||||
|  | ||||
|     if (line_width > 0 || text_size.y == 0.0f) | ||||
| @@ -5460,10 +5526,15 @@ void ImBitmapFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& c | ||||
|  | ||||
|     float x = pos.x; | ||||
|     float y = pos.y; | ||||
|     for (const char* s = text_begin; s < text_end; s++) | ||||
|     for (const char* s = text_begin; s < text_end; ) | ||||
|     { | ||||
|         const char c = *s; | ||||
|         if (c == '\n') | ||||
| 		unsigned int c; | ||||
| 		const int bytes_count = ImTextCharFromUtf8(&c, s, text_end); | ||||
| 		s += bytes_count > 0 ? bytes_count : 1;  // Handle decoding failure by skipping to next byte | ||||
| 		if (c >= 0x10000) | ||||
| 			continue; | ||||
|  | ||||
| 		if (c == '\n') | ||||
|         { | ||||
|             x = pos.x; | ||||
|             y += line_height * scale; | ||||
|   | ||||
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