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		| @@ -171,13 +171,13 @@ inline void operator delete(void*, ImPlacementNewDummy, void*) {} | |||||||
| enum ImGuiButtonFlags_ | enum ImGuiButtonFlags_ | ||||||
| { | { | ||||||
|     ImGuiButtonFlags_Repeat                 = 1 << 0,   // hold to repeat |     ImGuiButtonFlags_Repeat                 = 1 << 0,   // hold to repeat | ||||||
|     ImGuiButtonFlags_PressedOnClickRelease  = 1 << 1,   // (default) return pressed on click+release on same item (default if no PressedOn** flag is set) |     ImGuiButtonFlags_PressedOnClickRelease  = 1 << 1,   // return true on click + release on same item [DEFAULT if no PressedOn* flag is set] | ||||||
|     ImGuiButtonFlags_PressedOnClick         = 1 << 2,   // return pressed on click (default requires click+release) |     ImGuiButtonFlags_PressedOnClick         = 1 << 2,   // return true on click (default requires click+release) | ||||||
|     ImGuiButtonFlags_PressedOnRelease       = 1 << 3,   // return pressed on release (default requires click+release) |     ImGuiButtonFlags_PressedOnRelease       = 1 << 3,   // return true on release (default requires click+release) | ||||||
|     ImGuiButtonFlags_PressedOnDoubleClick   = 1 << 4,   // return pressed on double-click (default requires click+release) |     ImGuiButtonFlags_PressedOnDoubleClick   = 1 << 4,   // return true on double-click (default requires click+release) | ||||||
|     ImGuiButtonFlags_FlattenChilds          = 1 << 5,   // allow interaction even if a child window is overlapping |     ImGuiButtonFlags_FlattenChilds          = 1 << 5,   // allow interactions even if a child window is overlapping | ||||||
|     ImGuiButtonFlags_DontClosePopups        = 1 << 6,   // disable automatically closing parent popup on press |     ImGuiButtonFlags_DontClosePopups        = 1 << 6,   // disable automatically closing parent popup on press // [UNUSED] | ||||||
|     ImGuiButtonFlags_Disabled               = 1 << 7,   // disable interaction |     ImGuiButtonFlags_Disabled               = 1 << 7,   // disable interactions | ||||||
|     ImGuiButtonFlags_AlignTextBaseLine      = 1 << 8,   // vertically align button to match text baseline - ButtonEx() only |     ImGuiButtonFlags_AlignTextBaseLine      = 1 << 8,   // vertically align button to match text baseline - ButtonEx() only | ||||||
|     ImGuiButtonFlags_NoKeyModifiers         = 1 << 9,   // disable interaction if a key modifier is held |     ImGuiButtonFlags_NoKeyModifiers         = 1 << 9,   // disable interaction if a key modifier is held | ||||||
|     ImGuiButtonFlags_AllowOverlapMode       = 1 << 10,  // require previous frame HoveredId to either match id or be null before being usable |     ImGuiButtonFlags_AllowOverlapMode       = 1 << 10,  // require previous frame HoveredId to either match id or be null before being usable | ||||||
|   | |||||||
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