Using nullptr in locations where warning disable is not convenient. (#6313, #4537)

This commit is contained in:
Michael Martz
2023-04-11 11:25:14 +02:00
committed by ocornut
parent 9203883bbe
commit 506f7e0074
34 changed files with 252 additions and 252 deletions

View File

@ -286,7 +286,7 @@ CODE
// Build and load the texture atlas into a texture
// (In the examples/ app this is usually done within the ImGui_ImplXXX_Init() function from one of the demo Renderer)
int width, height;
unsigned char* pixels = NULL;
unsigned char* pixels = nullptr;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
// At this point you've got the texture data and you need to upload that to your graphic system: