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	MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable).
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		| @@ -9632,7 +9632,7 @@ bool ImGui::BeginMenuBar() | ||||
|     // We remove 1 worth of rounding to Max.x to that text in long menus don't tend to display over the lower-right rounded area, which looks particularly glitchy. | ||||
|     ImRect bar_rect = window->MenuBarRect(); | ||||
|     ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f)); | ||||
|     clip_rect.ClipWith(window->Rect()); | ||||
|     clip_rect.ClipWith(window->WindowRectClipped); | ||||
|     PushClipRect(clip_rect.Min, clip_rect.Max, false); | ||||
|  | ||||
|     window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffsetX, bar_rect.Min.y);// + g.Style.FramePadding.y); | ||||
|   | ||||
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