mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. (#2716)
This commit is contained in:
@ -82,6 +82,10 @@ Other Changes:
|
||||
- Backends: GLFW: Added support for the missing mouse cursors newly added in GLFW 3.4+. [@rokups]
|
||||
- Backends: SDL: Wayland: use SDL_GetMouseState (because there is no global mouse state available
|
||||
on Wayland). (#2800, #2802) [@NeroBurner]
|
||||
- Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD to disable all
|
||||
XInput using code, and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT to disable linking with XInput,
|
||||
the later may be problematic if compiling with recent Windows SDK and you want your app to run
|
||||
on Windows 7. You can instead try linking with Xinput9_1_0.lib instead. (#2716)
|
||||
- CI: Added PVS-Studio static analysis on the continuous-integration server. [@rokups]
|
||||
- Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking
|
||||
settings (otherwise if another loader such as Glew is accessible, the OpenGL3 backend might
|
||||
|
Reference in New Issue
Block a user