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https://github.com/Drezil/imgui.git
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Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths
This commit is contained in:
parent
4da432bd7b
commit
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@ -39,18 +39,18 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IncludePath>../..;$(IncludePath)</IncludePath>
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<IncludePath>$(IncludePath)</IncludePath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IncludePath>../..;$(IncludePath)</IncludePath>
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<IncludePath>$(IncludePath)</IncludePath>
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir)..\opengl_example\glfw\include;$(ProjectDir)..\opengl_example\glew\include;$(ProjectDir)..\opengl_example\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)..\opengl_example\glfw\include;gl3w;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -66,7 +66,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>$(ProjectDir)..\opengl_example\glfw\include;$(ProjectDir)..\opengl_example\glew\include;$(ProjectDir)..\opengl_example\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)..\opengl_example\glfw\include;gl3w;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -81,13 +81,15 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\opengl_example\gl3w\GL\gl3w.c" />
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<ClCompile Include="gl3w\GL\gl3w.c" />
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<ClCompile Include="imgui_impl_glfw_gl3.cpp" />
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<ClCompile Include="imgui_impl_glfw_gl3.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="gl3w\GL\gl3w.h" />
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<ClInclude Include="gl3w\GL\glcorearb.h" />
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<ClInclude Include="imgui_impl_glfw_gl3.h" />
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<ClInclude Include="imgui_impl_glfw_gl3.h" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -8,6 +8,9 @@
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<UniqueIdentifier>{f18ab499-84e1-499f-8eff-9754361e0e52}</UniqueIdentifier>
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<UniqueIdentifier>{f18ab499-84e1-499f-8eff-9754361e0e52}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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</Filter>
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<Filter Include="gl3w">
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<UniqueIdentifier>{42f99867-3108-43b8-99d0-fabefaf1f2e3}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp">
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<ClCompile Include="main.cpp">
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@ -16,12 +19,12 @@
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<ClCompile Include="..\..\imgui.cpp">
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<ClCompile Include="..\..\imgui.cpp">
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<Filter>imgui</Filter>
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<Filter>imgui</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\opengl_example\gl3w\GL\gl3w.c">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="imgui_impl_glfw_gl3.cpp">
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<ClCompile Include="imgui_impl_glfw_gl3.cpp">
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<Filter>sources</Filter>
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<Filter>sources</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="gl3w\GL\gl3w.c">
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<Filter>gl3w</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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<ClInclude Include="..\..\imconfig.h">
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@ -33,5 +36,11 @@
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<ClInclude Include="imgui_impl_glfw_gl3.h">
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<ClInclude Include="imgui_impl_glfw_gl3.h">
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<Filter>sources</Filter>
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<Filter>sources</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="gl3w\GL\gl3w.h">
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<Filter>gl3w</Filter>
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</ClInclude>
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<ClInclude Include="gl3w\GL\glcorearb.h">
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<Filter>gl3w</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -39,18 +39,18 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IncludePath>../..;$(IncludePath)</IncludePath>
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<IncludePath>$(IncludePath)</IncludePath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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<IncludePath>../..;$(IncludePath)</IncludePath>
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<IncludePath>$(IncludePath)</IncludePath>
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir)\glfw\include;$(ProjectDir)\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)\glfw\include;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -66,7 +66,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>$(ProjectDir)\glfw\include;$(ProjectDir)\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)\glfw\include;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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