ColorEdit, ColorPicker: Context / options menu allows to toggle between u8 and float display. Using short words to avoid localization. (#346)

This commit is contained in:
omar 2017-07-23 19:02:26 +08:00
parent 8d32e8dae6
commit 4f1f251bd2
2 changed files with 13 additions and 6 deletions

View File

@ -9085,7 +9085,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
// Read back edit mode from persistent storage // Read back edit mode from persistent storage
if (!(flags & ImGuiColorEditFlags_NoOptions)) if (!(flags & ImGuiColorEditFlags_NoOptions))
flags = (flags & (~ImGuiColorEditFlags_ModeMask_)) | (g.ColorEditModeStorage.GetInt(id, (flags & ImGuiColorEditFlags_ModeMask_)) & ImGuiColorEditFlags_ModeMask_); flags = (flags & (~ImGuiColorEditFlags_StoredMask_)) | (g.ColorEditModeStorage.GetInt(id, (flags & ImGuiColorEditFlags_StoredMask_)) & ImGuiColorEditFlags_StoredMask_);
// Check that exactly one of RGB/HSV/HEX is set // Check that exactly one of RGB/HSV/HEX is set
IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags_ModeMask_))); // IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags_ModeMask_))); //
@ -9202,10 +9202,16 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
} }
if (!(flags & ImGuiColorEditFlags_NoOptions) && BeginPopup("context")) if (!(flags & ImGuiColorEditFlags_NoOptions) && BeginPopup("context"))
{ {
// FIXME-LOCALIZATION // Display and store options. Don't apply to 'flags' this frame.
if (MenuItem("Edit as RGB", NULL, (flags & ImGuiColorEditFlags_RGB)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_RGB)); ImGuiColorEditFlags new_flags = -1;
if (MenuItem("Edit as HSV", NULL, (flags & ImGuiColorEditFlags_HSV)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_HSV)); if (RadioButton("RGB", (flags & ImGuiColorEditFlags_RGB)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_RGB;
if (MenuItem("Edit as Hexadecimal", NULL, (flags & ImGuiColorEditFlags_HEX)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_HEX)); if (RadioButton("HSV", (flags & ImGuiColorEditFlags_HSV)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_HSV;
if (RadioButton("HEX", (flags & ImGuiColorEditFlags_HEX)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_HEX;
Separator();
if (RadioButton("0..255", (flags & ImGuiColorEditFlags_Float)?0:1)) new_flags = (flags & ~ImGuiColorEditFlags_Float);
if (RadioButton("0.00..1.00", (flags & ImGuiColorEditFlags_Float)?1:0)) new_flags = (flags | ImGuiColorEditFlags_Float);
if (new_flags != -1)
g.ColorEditModeStorage.SetInt(id, (int)(new_flags & ImGuiColorEditFlags_StoredMask_));
EndPopup(); EndPopup();
} }

View File

@ -675,7 +675,8 @@ enum ImGuiColorEditFlags_
ImGuiColorEditFlags_NoLabel = 1 << 9, // ColorEdit: Disable display of inline text label (however the label is still used in tooltip and picker) ImGuiColorEditFlags_NoLabel = 1 << 9, // ColorEdit: Disable display of inline text label (however the label is still used in tooltip and picker)
ImGuiColorEditFlags_AlphaBar = 1 << 10, // ColorPicker: Show vertical alpha bar/gradient ImGuiColorEditFlags_AlphaBar = 1 << 10, // ColorPicker: Show vertical alpha bar/gradient
ImGuiColorEditFlags_Float = 1 << 11, // ColorEdit, ColorPicker: display values formatted as 0.0f..1.0f floats instead of 0..255 integers ImGuiColorEditFlags_Float = 1 << 11, // ColorEdit, ColorPicker: display values formatted as 0.0f..1.0f floats instead of 0..255 integers
ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX,
ImGuiColorEditFlags_StoredMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX|ImGuiColorEditFlags_Float
}; };
// Enumeration for GetMouseCursor() // Enumeration for GetMouseCursor()