mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
ColorEdit, ColorPicker: Context / options menu allows to toggle between u8 and float display. Using short words to avoid localization. (#346)
This commit is contained in:
parent
8d32e8dae6
commit
4f1f251bd2
16
imgui.cpp
16
imgui.cpp
@ -9085,7 +9085,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
|||||||
|
|
||||||
// Read back edit mode from persistent storage
|
// Read back edit mode from persistent storage
|
||||||
if (!(flags & ImGuiColorEditFlags_NoOptions))
|
if (!(flags & ImGuiColorEditFlags_NoOptions))
|
||||||
flags = (flags & (~ImGuiColorEditFlags_ModeMask_)) | (g.ColorEditModeStorage.GetInt(id, (flags & ImGuiColorEditFlags_ModeMask_)) & ImGuiColorEditFlags_ModeMask_);
|
flags = (flags & (~ImGuiColorEditFlags_StoredMask_)) | (g.ColorEditModeStorage.GetInt(id, (flags & ImGuiColorEditFlags_StoredMask_)) & ImGuiColorEditFlags_StoredMask_);
|
||||||
|
|
||||||
// Check that exactly one of RGB/HSV/HEX is set
|
// Check that exactly one of RGB/HSV/HEX is set
|
||||||
IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags_ModeMask_))); //
|
IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags_ModeMask_))); //
|
||||||
@ -9202,10 +9202,16 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
|
|||||||
}
|
}
|
||||||
if (!(flags & ImGuiColorEditFlags_NoOptions) && BeginPopup("context"))
|
if (!(flags & ImGuiColorEditFlags_NoOptions) && BeginPopup("context"))
|
||||||
{
|
{
|
||||||
// FIXME-LOCALIZATION
|
// Display and store options. Don't apply to 'flags' this frame.
|
||||||
if (MenuItem("Edit as RGB", NULL, (flags & ImGuiColorEditFlags_RGB)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_RGB));
|
ImGuiColorEditFlags new_flags = -1;
|
||||||
if (MenuItem("Edit as HSV", NULL, (flags & ImGuiColorEditFlags_HSV)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_HSV));
|
if (RadioButton("RGB", (flags & ImGuiColorEditFlags_RGB)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_RGB;
|
||||||
if (MenuItem("Edit as Hexadecimal", NULL, (flags & ImGuiColorEditFlags_HEX)?1:0)) g.ColorEditModeStorage.SetInt(id, (int)(ImGuiColorEditFlags_HEX));
|
if (RadioButton("HSV", (flags & ImGuiColorEditFlags_HSV)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_HSV;
|
||||||
|
if (RadioButton("HEX", (flags & ImGuiColorEditFlags_HEX)?1:0)) new_flags = (flags & ~ImGuiColorEditFlags_ModeMask_) | ImGuiColorEditFlags_HEX;
|
||||||
|
Separator();
|
||||||
|
if (RadioButton("0..255", (flags & ImGuiColorEditFlags_Float)?0:1)) new_flags = (flags & ~ImGuiColorEditFlags_Float);
|
||||||
|
if (RadioButton("0.00..1.00", (flags & ImGuiColorEditFlags_Float)?1:0)) new_flags = (flags | ImGuiColorEditFlags_Float);
|
||||||
|
if (new_flags != -1)
|
||||||
|
g.ColorEditModeStorage.SetInt(id, (int)(new_flags & ImGuiColorEditFlags_StoredMask_));
|
||||||
EndPopup();
|
EndPopup();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
3
imgui.h
3
imgui.h
@ -675,7 +675,8 @@ enum ImGuiColorEditFlags_
|
|||||||
ImGuiColorEditFlags_NoLabel = 1 << 9, // ColorEdit: Disable display of inline text label (however the label is still used in tooltip and picker)
|
ImGuiColorEditFlags_NoLabel = 1 << 9, // ColorEdit: Disable display of inline text label (however the label is still used in tooltip and picker)
|
||||||
ImGuiColorEditFlags_AlphaBar = 1 << 10, // ColorPicker: Show vertical alpha bar/gradient
|
ImGuiColorEditFlags_AlphaBar = 1 << 10, // ColorPicker: Show vertical alpha bar/gradient
|
||||||
ImGuiColorEditFlags_Float = 1 << 11, // ColorEdit, ColorPicker: display values formatted as 0.0f..1.0f floats instead of 0..255 integers
|
ImGuiColorEditFlags_Float = 1 << 11, // ColorEdit, ColorPicker: display values formatted as 0.0f..1.0f floats instead of 0..255 integers
|
||||||
ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX
|
ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX,
|
||||||
|
ImGuiColorEditFlags_StoredMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX|ImGuiColorEditFlags_Float
|
||||||
};
|
};
|
||||||
|
|
||||||
// Enumeration for GetMouseCursor()
|
// Enumeration for GetMouseCursor()
|
||||||
|
Loading…
Reference in New Issue
Block a user