mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-25 21:17:01 +00:00
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
This commit is contained in:
parent
7abe463801
commit
4e894ae1d9
63
imgui.cpp
63
imgui.cpp
@ -1510,6 +1510,15 @@ ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c,
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// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions)
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//-----------------------------------------------------------------------------
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int ImStrcmp(ImStrv str1, ImStrv str2)
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{
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size_t str1_len = str1.length();
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size_t str2_len = str2.length();
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if (str1_len != str2_len)
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return (int)str1_len - (int)str2_len;
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return memcmp(str1.Begin, str2.Begin, str1_len);
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}
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// Consider using _stricmp/_strnicmp under Windows or strcasecmp/strncasecmp. We don't actually use either ImStricmp/ImStrnicmp in the codebase any more.
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int ImStricmp(const char* str1, const char* str2)
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{
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@ -1538,7 +1547,7 @@ void ImStrncpy(char* dst, ImStrv src, size_t count)
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{
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// Even though src does not necessarily include \0 terminator it is ok to include it. ImStrncpy above does not
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// actually include that in a copy operation and inserts zero terminator manually.
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ImStrncpy(dst, src.Begin, ImMin(count, IM_IMSTR_LENGTH(src) + 1));
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ImStrncpy(dst, src.Begin, ImMin(count, src.length() + 1));
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}
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char* ImStrdup(const char* str)
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@ -1550,7 +1559,7 @@ char* ImStrdup(const char* str)
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char* ImStrdup(ImStrv str)
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{
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size_t len = IM_IMSTR_LENGTH(str);
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size_t len = str.length();
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void* buf = IM_ALLOC(len + 1);
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*((char*)buf + len) = 0; // str may not contain \0, it must be inserted manually.
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if (len > 0)
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@ -1561,7 +1570,7 @@ char* ImStrdup(ImStrv str)
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char* ImStrdupcpy(char* dst, size_t* p_dst_size, ImStrv src)
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{
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size_t dst_buf_size = p_dst_size ? *p_dst_size : strlen(dst) + 1;
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size_t src_size = IM_IMSTR_LENGTH(src) + 1;
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size_t src_size = src.length() + 1;
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if (dst_buf_size < src_size)
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{
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IM_FREE(dst);
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@ -1630,6 +1639,7 @@ const char* ImStristr(const char* haystack, const char* haystack_end, const char
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return NULL;
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}
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// FIXME-IMSTR: probably unneeded.
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const char* ImStrstr(ImStrv haystack, ImStrv needle)
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{
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const char un0 = (char)*needle.Begin;
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@ -1774,7 +1784,7 @@ ImGuiID ImHashStr(ImStrv str, ImU32 seed)
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const ImU32* crc32_lut = GCrc32LookupTable;
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if (str.End != NULL)
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{
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size_t data_size = IM_IMSTR_LENGTH(str);
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size_t data_size = str.length();
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while (data_size-- != 0)
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{
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unsigned char c = *data++;
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@ -1807,20 +1817,21 @@ ImFileHandle ImFileOpen(ImStrv filename, ImStrv mode)
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(__CYGWIN__) && !defined(__GNUC__)
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// We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames.
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// Previously we used ImTextCountCharsFromUtf8/ImTextStrFromUtf8 here but we now need to support ImWchar16 and ImWchar32!
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const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename.Begin, (int)IM_IMSTR_LENGTH(filename) + 1, NULL, 0);
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const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode.Begin, (int)IM_IMSTR_LENGTH(mode) + 1, NULL, 0);
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const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename.Begin, (int)filename.length(), NULL, 0);
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const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode.Begin, (int)mode.length(), NULL, 0);
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ImVector<ImWchar> buf;
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buf.resize(filename_wsize + mode_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, filename.Begin, (int)IM_IMSTR_LENGTH(filename) + 1, (wchar_t*)&buf[0], filename_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, mode.Begin, (int)IM_IMSTR_LENGTH(mode) + 1, (wchar_t*)&buf[filename_wsize], mode_wsize);
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return ::_wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize]);
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buf.resize(filename_wsize + 1 + mode_wsize + 1);
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::MultiByteToWideChar(CP_UTF8, 0, filename.Begin, (int)filename.length(), (wchar_t*)&buf[0], filename_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, mode.Begin, (int)mode.length(), (wchar_t*)&buf[filename_wsize + 1], mode_wsize);
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buf[filename_wsize] = buf[filename_wsize + 1 + mode_wsize] = 0;
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return ::_wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize + 1]);
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#else
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// ImStrv is not guaranteed to be zero-terminated.
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ImStrv filename_0 = ImStrdup(filename);
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ImStrv mode_0 = ImStrdup(mode);
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ImFileHandle handle = fopen(filename_0.Begin, mode_0.Begin);
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IM_FREE(const_cast<char*>(filename_0.Begin));
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IM_FREE(const_cast<char*>(mode_0.Begin));
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IM_FREE((char*)(void*)filename_0.Begin);
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IM_FREE((char*)(void*)mode_0.Begin);
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return handle;
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#endif
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}
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@ -2360,7 +2371,7 @@ bool ImGuiTextFilter::PassFilter(ImStrv text) const
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if (Filters.empty())
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return true;
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if (text.Empty()) // FIXME-IMSTR
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if (!text)
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text.Begin = text.End = "";
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for (int i = 0; i != Filters.Size; i++)
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@ -2407,7 +2418,7 @@ char ImGuiTextBuffer::EmptyString[1] = { 0 };
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void ImGuiTextBuffer::append(ImStrv str)
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{
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int len = (int)IM_IMSTR_LENGTH(str);
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int len = (int)str.length();
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// Add zero-terminator the first time
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const int write_off = (Buf.Size != 0) ? Buf.Size : 1;
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@ -3273,7 +3284,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, ImStrv name) : DrawListInst(NULL
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{
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memset(this, 0, sizeof(*this));
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Name = ImStrdup(name);
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NameBufLen = (int)IM_IMSTR_LENGTH(name) + 1;
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NameBufLen = (int)name.length() + 1;
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ID = ImHashStr(name);
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IDStack.push_back(ID);
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MoveId = GetID("#MOVE");
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@ -3695,7 +3706,7 @@ void ImGui::SetClipboardText(ImStrv text)
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ImGuiContext& g = *GImGui;
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if (g.IO.SetClipboardTextFn)
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{
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int len = (int)IM_IMSTR_LENGTH(text);
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int len = (int)text.length();
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char* text_p = (char*)IM_ALLOC(len + 1);
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if (len > 0)
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memcpy(text_p, text.Begin, len);
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@ -5233,7 +5244,7 @@ bool ImGui::BeginChildEx(ImStrv name, ImGuiID id, const ImVec2& size_arg, bool b
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// Build up name. If you need to append to a same child from multiple location in the ID stack, use BeginChild(ImGuiID id) with a stable value.
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if (name)
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ImFormatString(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), "%s/%.*s_%08X", parent_window->Name, (int)IM_IMSTR_LENGTH(name), name.Begin, id);
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ImFormatString(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), "%s/%.*s_%08X", parent_window->Name, (int)name.length(), name.Begin, id);
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else
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ImFormatString(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), "%s/%08X", parent_window->Name, id);
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@ -6028,7 +6039,7 @@ bool ImGui::Begin(ImStrv name, bool* p_open, ImGuiWindowFlags flags)
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{
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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IM_ASSERT(!name.Empty()); // Window name required
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IM_ASSERT(name.Begin != NULL); // Window name required
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IM_ASSERT(g.WithinFrameScope); // Forgot to call ImGui::NewFrame()
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IM_ASSERT(g.FrameCountEnded != g.FrameCount); // Called ImGui::Render() or ImGui::EndFrame() and haven't called ImGui::NewFrame() again yet
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@ -6185,7 +6196,7 @@ bool ImGui::Begin(ImStrv name, bool* p_open, ImGuiWindowFlags flags)
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bool window_title_visible_elsewhere = false;
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if (g.NavWindowingListWindow != NULL && (window->Flags & ImGuiWindowFlags_NoNavFocus) == 0) // Window titles visible when using CTRL+TAB
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window_title_visible_elsewhere = true;
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if (window_title_visible_elsewhere && !window_just_created && name != ImStrv(window->Name))
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if (window_title_visible_elsewhere && !window_just_created && ImStrcmp(name, window->Name) != 0)
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{
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size_t buf_len = (size_t)window->NameBufLen;
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window->Name = ImStrdupcpy(window->Name, &buf_len, name);
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@ -8010,7 +8021,7 @@ void ImGui::UpdateInputEvents(bool trickle_fast_inputs)
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bool ImGui::DebugCheckVersionAndDataLayout(ImStrv version, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_vert, size_t sz_idx)
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{
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bool error = false;
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if (version != ImStrv(IMGUI_VERSION)) { error = true; IM_ASSERT(version == ImStrv(IMGUI_VERSION) && "Mismatched version string!"); }
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if (ImStrcmp(version, IMGUI_VERSION) != 0) { error = true; IM_ASSERT(0 && "Mismatched version string!"); }
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if (sz_io != sizeof(ImGuiIO)) { error = true; IM_ASSERT(sz_io == sizeof(ImGuiIO) && "Mismatched struct layout!"); }
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if (sz_style != sizeof(ImGuiStyle)) { error = true; IM_ASSERT(sz_style == sizeof(ImGuiStyle) && "Mismatched struct layout!"); }
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if (sz_vec2 != sizeof(ImVec2)) { error = true; IM_ASSERT(sz_vec2 == sizeof(ImVec2) && "Mismatched struct layout!"); }
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@ -11168,8 +11179,8 @@ bool ImGui::SetDragDropPayload(ImStrv type, const void* data, size_t data_size,
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if (cond == 0)
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cond = ImGuiCond_Always;
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IM_ASSERT(!type.Empty() && "Payload type can not be empty");
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IM_ASSERT(IM_IMSTR_LENGTH(type) < IM_ARRAYSIZE(payload.DataType) && "Payload type can be at most 32 characters long");
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IM_ASSERT(type.Begin != NULL && "Payload type can not be empty");
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IM_ASSERT(type.End - type.Begin < IM_ARRAYSIZE(payload.DataType) && "Payload type can be at most 32 characters long");
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IM_ASSERT((data != NULL && data_size > 0) || (data == NULL && data_size == 0));
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IM_ASSERT(cond == ImGuiCond_Always || cond == ImGuiCond_Once);
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IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource()
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@ -11468,9 +11479,9 @@ void ImGui::LogToFile(int auto_open_depth, ImStrv filename)
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// FIXME: We could probably open the file in text mode "at", however note that clipboard/buffer logging will still
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// be subject to outputting OS-incompatible carriage return if within strings the user doesn't use IM_NEWLINE.
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// By opening the file in binary mode "ab" we have consistent output everywhere.
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if (filename.Empty())
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if (!filename)
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filename = g.IO.LogFilename;
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if (filename.Empty())
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if (filename.empty())
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return;
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ImFileHandle f = ImFileOpen(filename, "ab");
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if (!f)
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@ -11627,7 +11638,7 @@ void ImGui::MarkIniSettingsDirty(ImGuiWindow* window)
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ImGuiWindowSettings* ImGui::CreateNewWindowSettings(ImStrv name)
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{
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ImGuiContext& g = *GImGui;
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const size_t name_len = IM_IMSTR_LENGTH(name);
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const size_t name_len = name.length();
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if (!name_len)
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{
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IM_ASSERT(false && "Name must not be empty.");
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@ -11708,7 +11719,7 @@ void ImGui::LoadIniSettingsFromMemory(ImStrv ini_data, size_t ini_size)
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// For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter).
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// For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy..
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if (ini_size == 0)
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ini_size = IM_IMSTR_LENGTH(ini_data);
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ini_size = ini_data.length();
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g.SettingsIniData.Buf.resize((int)ini_size + 1);
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char* const buf = g.SettingsIniData.Buf.Data;
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char* const buf_end = buf + ini_size;
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28
imgui.h
28
imgui.h
@ -269,8 +269,6 @@ struct ImVec4
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#endif
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};
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#define IM_IMSTR_LENGTH(s) (size_t)(s.End - s.Begin)
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// String view class.
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#define IMGUI_HAS_IMSTR
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struct ImStrv
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@ -281,27 +279,9 @@ struct ImStrv
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ImStrv(const char* b) { Begin = b; End = b ? b + strlen(b) : NULL; }
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ImStrv(const char* b, const char* e){ Begin = b; End = e ? e : b + strlen(b); }
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ImStrv(const char* b, size_t size) { Begin = b; End = b + size; }
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bool Empty() const { return Begin == End || Begin[0] == 0; } // FIXME: Ambiguous
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// void EnsureHasEnd() { if (End == NULL) End = Begin + Length(); }
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// size_t Length() const
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// {
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// if (Begin == NULL)
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// return 0;
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// if (End == NULL)
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// return strlen(Begin);
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// return (size_t)(End - Begin);
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// }
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bool operator==(ImStrv other) const
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{
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if (Begin == other.Begin && End == other.End)
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return true;
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size_t len = IM_IMSTR_LENGTH((*this));
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if (len == IM_IMSTR_LENGTH(other))
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return memcmp(Begin, other.Begin, len) == 0;
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return false;
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}
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inline operator bool() const { return Begin != NULL; }
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inline char operator[](int index) const { return Begin[index]; }
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inline size_t length() const { return (size_t)(End - Begin); }
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inline bool empty() const { return Begin == End; } // == "" or == NULL
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inline operator bool() const { return Begin != NULL; } // != NULL
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#ifdef IM_IMSTR_CLASS_EXTRA
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IM_IMSTR_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your string types and ImStrv.
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#endif
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@ -2229,7 +2209,7 @@ struct ImGuiTextFilter
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void Clear() { InputBuf[0] = 0; Build(); }
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bool IsActive() const { return !Filters.empty(); }
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// [Internal]
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// [Internal] FIXME-IMSTR: replace this with ImStrv, remove split as an internal function
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struct ImGuiTextRange
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{
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const char* b;
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@ -1577,8 +1577,7 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos,
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{
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if ((col & IM_COL32_A_MASK) == 0)
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return;
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if (text.Empty())
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if (text.empty())
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return;
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// Pull default font/size from the shared ImDrawListSharedData instance
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@ -2108,11 +2107,13 @@ static const char* GetDefaultCompressedFontDataTTFBase85();
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static unsigned int Decode85Byte(char c) { return c >= '\\' ? c-36 : c-35; }
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static void Decode85(ImStrv src, unsigned char* dst)
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{
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while (!src.Empty())
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const char* p = src.Begin;
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const char* p_end = src.End;
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while (p < p_end)
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{
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unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4]))));
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unsigned int tmp = Decode85Byte(p[0]) + 85 * (Decode85Byte(p[1]) + 85 * (Decode85Byte(p[2]) + 85 * (Decode85Byte(p[3]) + 85 * Decode85Byte(p[4]))));
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dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness.
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src.Begin += 5;
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p += 5;
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dst += 4;
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}
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}
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@ -2154,9 +2155,9 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(ImStrv filename, float size_pixels, cons
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{
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// Store a short copy of filename into into the font name for convenience
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const char* p;
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for (p = filename.Begin + IM_IMSTR_LENGTH(filename); p > filename.Begin && p[-1] != '/' && p[-1] != '\\'; p--) {}
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for (p = filename.End; p > filename.Begin && p[-1] != '/' && p[-1] != '\\'; p--) {}
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filename.Begin = p;
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ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%.*s, %.0fpx", (int)IM_IMSTR_LENGTH(filename), filename.Begin, size_pixels);
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ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%.*s, %.0fpx", (int)filename.length(), filename.Begin, size_pixels);
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}
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return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges);
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}
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@ -2189,7 +2190,7 @@ ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_d
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ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(ImStrv compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges)
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{
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int compressed_ttf_size = (((int)IM_IMSTR_LENGTH(compressed_ttf_data_base85) + 4) / 5) * 4;
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int compressed_ttf_size = (((int)compressed_ttf_data_base85.length() + 4) / 5) * 4;
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void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size);
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Decode85(compressed_ttf_data_base85, (unsigned char*)compressed_ttf);
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ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
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@ -3065,7 +3066,7 @@ const ImWchar* ImFontAtlas::GetGlyphRangesVietnamese()
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void ImFontGlyphRangesBuilder::AddText(ImStrv text)
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{
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while (!text.Empty())
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while (!text.empty())
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{
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unsigned int c = 0;
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int c_len = ImTextCharFromUtf8(&c, text.Begin, text.End);
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@ -315,6 +315,8 @@ static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v &
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static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
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// Helpers: String, Formatting
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static inline int ImStrcmp(const char* str1, const char* str2) { return strcmp(str1, str2); }
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IMGUI_API int ImStrcmp(ImStrv str1, ImStrv str2);
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IMGUI_API int ImStricmp(const char* str1, const char* str2);
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IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count);
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IMGUI_API void ImStrncpy(char* dst, ImStrv src, size_t count);
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@ -339,8 +341,6 @@ IMGUI_API const char* ImParseFormatTrimDecorations(const char* format, char* b
|
||||
IMGUI_API int ImParseFormatPrecision(const char* format, int default_value);
|
||||
static inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
|
||||
static inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
|
||||
static inline size_t ImStrlen(const char* str) { return strlen(str); }
|
||||
static inline size_t ImStrlen(const ImWchar* str) { const ImWchar* e = str; while (*e) ++e; return (size_t)(e - str); }
|
||||
|
||||
// Helpers: UTF-8 <> wchar conversions
|
||||
IMGUI_API const char* ImTextCharToUtf8(char out_buf[5], unsigned int c); // return out_buf
|
||||
|
@ -1454,11 +1454,11 @@ void ImGui::TableSetupColumn(ImStrv label, ImGuiTableColumnFlags flags, float in
|
||||
|
||||
// Store name (append with zero-terminator in contiguous buffer)
|
||||
column->NameOffset = -1;
|
||||
if (label != NULL && label[0] != 0)
|
||||
if (!label.empty())
|
||||
{
|
||||
char zero_terminator = 0;
|
||||
column->NameOffset = (ImS16)table->ColumnsNames.size();
|
||||
table->ColumnsNames.append(label.Begin, label.Begin + IM_IMSTR_LENGTH(label));
|
||||
table->ColumnsNames.append(label.Begin, label.End);
|
||||
table->ColumnsNames.append(&zero_terminator, &zero_terminator + 1);
|
||||
}
|
||||
}
|
||||
|
@ -151,14 +151,14 @@ static ImVec2 InputTextCalcTextSizeW(const ImWchar* text_begin, const
|
||||
void ImGui::TextEx(ImStrv text, ImGuiTextFlags flags)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems || text.Empty())
|
||||
if (window->SkipItems)
|
||||
return;
|
||||
ImGuiContext& g = *GImGui;
|
||||
|
||||
const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
|
||||
const float wrap_pos_x = window->DC.TextWrapPos;
|
||||
const bool wrap_enabled = (wrap_pos_x >= 0.0f);
|
||||
if (IM_IMSTR_LENGTH(text) > 2000 && !wrap_enabled)
|
||||
if (text.End - text.Begin > 2000 && !wrap_enabled)
|
||||
{
|
||||
// Long text!
|
||||
// Perform manual coarse clipping to optimize for long multi-line text
|
||||
@ -1623,7 +1623,7 @@ bool ImGui::BeginCombo(ImStrv label, ImStrv preview_value, ImGuiComboFlags flags
|
||||
}
|
||||
|
||||
// Render preview and label
|
||||
if (preview_value != NULL && !(flags & ImGuiComboFlags_NoPreview))
|
||||
if (!preview_value.empty() && !(flags & ImGuiComboFlags_NoPreview))
|
||||
{
|
||||
if (g.LogEnabled)
|
||||
LogSetNextTextDecoration("{", "}");
|
||||
@ -2348,13 +2348,13 @@ bool ImGui::DragScalar(ImStrv label, ImGuiDataType data_type, void* p_data, floa
|
||||
|
||||
char format_0[64]; // format may not end with \0
|
||||
const char* format = format_0;
|
||||
IM_ASSERT(IM_IMSTR_LENGTH(format_p) < IM_ARRAYSIZE(format_0));
|
||||
IM_ASSERT(format_p.End - format_p.Begin < IM_ARRAYSIZE(format_0));
|
||||
ImStrncpy(format_0, format_p, IM_ARRAYSIZE(format_0));
|
||||
|
||||
// Default format string when passing NULL
|
||||
if (format_p.Empty())
|
||||
if (!format_p)
|
||||
format = DataTypeGetInfo(data_type)->PrintFmt;
|
||||
else if (data_type == ImGuiDataType_S32 && format_p != ImStrv("%d")) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
else if (data_type == ImGuiDataType_S32 && ImStrcmp(format_p, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
format = PatchFormatStringFloatToInt(format);
|
||||
|
||||
// Tabbing or CTRL-clicking on Drag turns it into an InputText
|
||||
@ -2971,15 +2971,15 @@ bool ImGui::SliderScalar(ImStrv label, ImGuiDataType data_type, void* p_data, co
|
||||
|
||||
char format_0[64]; // format may not end with \0
|
||||
const char* format = format_0;
|
||||
IM_ASSERT(IM_IMSTR_LENGTH(format_p) < IM_ARRAYSIZE(format_0));
|
||||
IM_ASSERT(format_p.End - format_p.Begin < IM_ARRAYSIZE(format_0));
|
||||
|
||||
// Default format string when passing NULL
|
||||
if (format_p.Empty())
|
||||
if (!format_p)
|
||||
format = DataTypeGetInfo(data_type)->PrintFmt;
|
||||
else
|
||||
{
|
||||
ImStrncpy(format_0, format_p, IM_ARRAYSIZE(format_0));
|
||||
if (data_type == ImGuiDataType_S32 && format_p != ImStrv("%d")) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
if (data_type == ImGuiDataType_S32 && ImStrcmp(format_p, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
format = PatchFormatStringFloatToInt(format);
|
||||
}
|
||||
|
||||
@ -3095,7 +3095,7 @@ bool ImGui::SliderFloat4(ImStrv label, float v[4], float v_min, float v_max, ImS
|
||||
|
||||
bool ImGui::SliderAngle(ImStrv label, float* v_rad, float v_degrees_min, float v_degrees_max, ImStrv format, ImGuiSliderFlags flags)
|
||||
{
|
||||
if (format.Empty())
|
||||
if (!format)
|
||||
format = "%.0f deg";
|
||||
float v_deg = (*v_rad) * 360.0f / (2 * IM_PI);
|
||||
bool value_changed = SliderFloat(label, &v_deg, v_degrees_min, v_degrees_max, format, flags);
|
||||
@ -3143,15 +3143,15 @@ bool ImGui::VSliderScalar(ImStrv label, const ImVec2& size, ImGuiDataType data_t
|
||||
|
||||
char format_0[64]; // format may not end with \0
|
||||
const char* format = format_0;
|
||||
IM_ASSERT(IM_IMSTR_LENGTH(format_p) < IM_ARRAYSIZE(format_0));
|
||||
IM_ASSERT(format_p.End - format_p.Begin < IM_ARRAYSIZE(format_0));
|
||||
|
||||
// Default format string when passing NULL
|
||||
if (format_p.Empty())
|
||||
if (!format_p)
|
||||
format = DataTypeGetInfo(data_type)->PrintFmt;
|
||||
else
|
||||
{
|
||||
ImStrncpy(format_0, format_p, IM_ARRAYSIZE(format_0));
|
||||
if (data_type == ImGuiDataType_S32 && format_p != ImStrv("%d")) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
if (data_type == ImGuiDataType_S32 && ImStrcmp(format_p, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
format = PatchFormatStringFloatToInt(format);
|
||||
}
|
||||
|
||||
@ -3393,10 +3393,10 @@ bool ImGui::InputScalar(ImStrv label, ImGuiDataType data_type, void* p_data, con
|
||||
|
||||
char format_0[64]; // format may not end with \0
|
||||
const char* format = format_0;
|
||||
IM_ASSERT(IM_IMSTR_LENGTH(format_p) < IM_ARRAYSIZE(format_0));
|
||||
IM_ASSERT(format_p.End - format_p.Begin < IM_ARRAYSIZE(format_0));
|
||||
ImStrncpy(format_0, format_p, IM_ARRAYSIZE(format_0));
|
||||
|
||||
if (format_p.Empty())
|
||||
if (!format_p)
|
||||
format = DataTypeGetInfo(data_type)->PrintFmt;
|
||||
|
||||
char buf[64];
|
||||
@ -3791,7 +3791,7 @@ void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
|
||||
void ImGuiInputTextCallbackData::InsertChars(int pos, ImStrv new_text)
|
||||
{
|
||||
const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
|
||||
const int new_text_len = (int)IM_IMSTR_LENGTH(new_text);
|
||||
const int new_text_len = (int)new_text.length();
|
||||
if (new_text_len + BufTextLen >= BufSize)
|
||||
{
|
||||
if (!is_resizable)
|
||||
@ -4122,7 +4122,7 @@ bool ImGui::InputTextEx(ImStrv label, ImStrv hint, char* buf, int buf_size, cons
|
||||
|
||||
// Select the buffer to render.
|
||||
const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid;
|
||||
const bool is_displaying_hint = (!hint.Empty() && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
|
||||
const bool is_displaying_hint = (!hint.empty() && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
|
||||
|
||||
// Password pushes a temporary font with only a fallback glyph
|
||||
if (is_password && !is_displaying_hint)
|
||||
@ -4358,7 +4358,7 @@ bool ImGui::InputTextEx(ImStrv label, ImStrv hint, char* buf, int buf_size, cons
|
||||
if (ImStrv clipboard = GetClipboardText())
|
||||
{
|
||||
// Filter pasted buffer
|
||||
const int clipboard_len = (int)IM_IMSTR_LENGTH(clipboard);
|
||||
const int clipboard_len = (int)clipboard.length();
|
||||
ImWchar* clipboard_filtered = (ImWchar*)IM_ALLOC((clipboard_len + 1) * sizeof(ImWchar));
|
||||
int clipboard_filtered_len = 0;
|
||||
for (const char* s = clipboard.Begin; *s; )
|
||||
@ -6612,17 +6612,17 @@ void ImGui::PlotHistogram(ImStrv label, float (*values_getter)(void* data, int i
|
||||
|
||||
void ImGui::Value(ImStrv prefix, bool b)
|
||||
{
|
||||
Text("%.*s: %s", (int)IM_IMSTR_LENGTH(prefix), prefix.Begin, (b ? "true" : "false"));
|
||||
Text("%.*s: %s", (int)prefix.length(), prefix.Begin, (b ? "true" : "false"));
|
||||
}
|
||||
|
||||
void ImGui::Value(ImStrv prefix, int v)
|
||||
{
|
||||
Text("%.*s: %d", (int)IM_IMSTR_LENGTH(prefix), prefix.Begin, v);
|
||||
Text("%.*s: %d", (int)prefix.length(), prefix.Begin, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(ImStrv prefix, unsigned int v)
|
||||
{
|
||||
Text("%.*s: %d", (int)IM_IMSTR_LENGTH(prefix), prefix.Begin, v);
|
||||
Text("%.*s: %d", (int)prefix.length(), prefix.Begin, v);
|
||||
}
|
||||
|
||||
void ImGui::Value(ImStrv prefix, float v, ImStrv float_format)
|
||||
@ -6630,12 +6630,12 @@ void ImGui::Value(ImStrv prefix, float v, ImStrv float_format)
|
||||
if (float_format)
|
||||
{
|
||||
char fmt[64];
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%.*s: %.*s", (int)IM_IMSTR_LENGTH(float_format), float_format.Begin);
|
||||
Text(fmt, (int)IM_IMSTR_LENGTH(prefix), prefix.Begin, v);
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%.*s: %.*s", (int)float_format.length(), float_format.Begin);
|
||||
Text(fmt, (int)prefix.length(), prefix.Begin, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
Text("%.*s: %.3f", (int)IM_IMSTR_LENGTH(prefix), prefix.Begin, v);
|
||||
Text("%.*s: %.3f", (int)prefix.length(), prefix.Begin, v);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user