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Docking: Fixes for C++03 compilers.
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2
imgui.h
2
imgui.h
@ -969,7 +969,7 @@ enum ImGuiBackendFlags_
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// [BETA] Viewports
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ImGuiBackendFlags_PlatformHasViewports = 1 << 10, // Back-end Platform supports multiple viewports.
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ImGuiBackendFlags_HasMouseHoveredViewport=1 << 11, // Back-end Platform supports setting io.MouseHoveredViewport to the viewport directly under the mouse _IGNORING_ viewports with the ImGuiViewportFlags_NoInputs flag and _REGARDLESS_ of whether another viewport is focused and may be capturing the mouse. This information is _NOT EASY_ to provide correctly with most high-level engines! Don't set this without studying how the examples/ back-end handle it!
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ImGuiBackendFlags_RendererHasViewports = 1 << 12, // Back-end Renderer supports multiple viewports.
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ImGuiBackendFlags_RendererHasViewports = 1 << 12 // Back-end Renderer supports multiple viewports.
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};
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// Enumeration for PushStyleColor() / PopStyleColor()
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