From 4e245f0bfbf32a8f6ce2fd4998e0a4f1587abc55 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 18 Mar 2015 14:06:39 +0000 Subject: [PATCH] Update README.md Link to Synergy sources --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index dc4a2120..ac5ac169 100644 --- a/README.md +++ b/README.md @@ -65,7 +65,7 @@ The bulk of example user code is contained within the ImGui::ShowTestWindow() fu How do you use ImGui on a platform that may not have a mouse or keyboard? -I recommend using [Synergy](http://synergy-project.org). With the uSynergy.c micro client running on your platform and connecting to your PC, you can seamlessly use your PC input devices from a video game console or a tablet. ImGui allows to increase the hit box of widgets (via the _TouchPadding_ setting) to accomodate a little for the lack of precision of touch inputs, but it is recommended you use a mouse to allow optimising for screen real-estate. +I recommend using [Synergy](http://synergy-project.org) ([sources](https://github.com/synergy/synergy)). With the uSynergy.c micro client running on your platform and connecting to your PC, you can seamlessly use your PC input devices from a video game console or a tablet. ImGui allows to increase the hit box of widgets (via the _TouchPadding_ setting) to accomodate a little for the lack of precision of touch inputs, but it is recommended you use a mouse to allow optimising for screen real-estate. I integrated ImGui in my engine and the text or lines are blurry..