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Fixed a couple of problems found by CppCat code analyzer.
* incorrect implementation of ImVec4 operator- which always gives a w value of 0 * boolean formula of ((A && B) || B) can be simplified to just (B)
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@ -5592,7 +5592,7 @@ bool ImGui::CollapsingHeader(const char* label, const char* str_id, bool display
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else
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{
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// Unframed typed for tree nodes
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if ((held && hovered) || hovered)
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if (hovered)
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RenderFrame(bb.Min, bb.Max, col, false);
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RenderCollapseTriangle(bb.Min + ImVec2(style.FramePadding.x, g.FontSize*0.15f), opened, 0.70f, false);
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if (g.LogEnabled)
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