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Revert 4b94738c
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cf2daf353e
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4ddb6b46c3
@ -52,6 +52,7 @@ Other Changes:
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- Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
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- Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
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- Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. (#4233)
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- Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. (#4233)
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- TabBar: Fixed using more than 32 KB-worth of tab names. (#4176)
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- TabBar: Fixed using more than 32 KB-worth of tab names. (#4176)
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- Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. (#4281, #3272)
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- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
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- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
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- Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.
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- Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.
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- Fonts: Prefer using U+FFFD character for fallback instead of '?', if available. (#4269)
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- Fonts: Prefer using U+FFFD character for fallback instead of '?', if available. (#4269)
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10
imgui.cpp
10
imgui.cpp
@ -10065,17 +10065,11 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop
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}
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}
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// Render default drop visuals
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// Render default drop visuals
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// FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
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payload.Preview = was_accepted_previously;
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payload.Preview = was_accepted_previously;
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flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that lives for 1 frame)
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flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that lives for 1 frame)
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if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview)
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if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview)
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{
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window->DrawList->AddRect(r.Min - ImVec2(3.5f,3.5f), r.Max + ImVec2(3.5f, 3.5f), GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f);
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// FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
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r.Expand(3.5f);
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bool push_clip_rect = !window->ClipRect.Contains(r);
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if (push_clip_rect) window->DrawList->PushClipRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1));
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window->DrawList->AddRect(r.Min, r.Max, GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f);
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if (push_clip_rect) window->DrawList->PopClipRect();
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}
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g.DragDropAcceptFrameCount = g.FrameCount;
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g.DragDropAcceptFrameCount = g.FrameCount;
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payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased()
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payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased()
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