Comments and reduced ImGuiTextEditState.InitialText[] to 3 KB (assuming average use case of UTF-8 uses 3 bytes charracters)

This commit is contained in:
ocornut
2015-03-13 13:15:01 +00:00
parent ceb4da2038
commit 4d78c5c9ab
2 changed files with 2 additions and 3 deletions

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@ -958,7 +958,7 @@ struct ImGuiTextEditState
{
ImGuiID Id; // widget id owning the text state
ImWchar Text[1024]; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer.
char InitialText[1024*4+1]; // backup of end-user buffer at the time of focus (in UTF-8, unaltered)
char InitialText[1024*3+1]; // backup of end-user buffer at the time of focus (in UTF-8, unaltered)
size_t CurLenA, CurLenW; // we need to maintain our buffer length in both UTF-8 and wchar format.
size_t BufSizeA; // end-user buffer size, <= 1024 (or increase above)
float Width; // widget width