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	Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819)
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		| @@ -117,6 +117,7 @@ Other Changes: | ||||
| - Backends: DX12: Fixed DRAW_EMPTY_SCISSOR_RECTANGLE warnings. (#4775) | ||||
| - Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, | ||||
|   enabling 'ImGuiBackendFlags_RendererHasVtxOffset' in the backend. (#3926) [@rokups] | ||||
| - Backends: SDL_Renderer: Fix for SDL 2.0.19+ RenderGeometryRaw() API signature change. (#4819) [@sridenour] | ||||
| - Backends: OSX: Generally fix keyboard support. Keyboard arrays indexed using kVK_* codes, e.g. | ||||
|   ImGui::IsKeyPressed(kVK_Space). Don't set mouse cursor shape unconditionally. Handle two fingers scroll | ||||
|   cancel event. (#4759, #4253, #1873) [@stuartcarnie] | ||||
|   | ||||
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