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	Drag and Drop: Drop target rectangle goes out of clipping range (#143)
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							| @@ -10818,9 +10818,13 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop | ||||
|     // Render drop visuals | ||||
|     if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && was_accepted_previously) | ||||
|     { | ||||
|         r.Expand(4.0f); | ||||
|         window->DrawList->AddRectFilled(r.Min, r.Max, IM_COL32(255, 255, 0, 20), 0.0f);        // FIXME-DRAG FIXME-STYLE | ||||
|         window->DrawList->AddRect(r.Min, r.Max, IM_COL32(255, 255, 0, 255), 0.0f, ~0, 2.0f);   // FIXME-DRAG FIXME-STYLE | ||||
|         // FIXME-DRAG FIXME-STYLE: Settle on a proper default visuals for drop target, w/ ImGuiCol enum value probably. | ||||
|         r.Expand(5.0f); | ||||
|         bool push_clip_rect = !window->ClipRect.Contains(r); | ||||
|         if (push_clip_rect) window->DrawList->PushClipRectFullScreen(); | ||||
|         window->DrawList->AddRectFilled(r.Min, r.Max, IM_COL32(255, 255, 0, 20), 0.0f); | ||||
|         window->DrawList->AddRect(r.Min + ImVec2(1.5f,1.5f), r.Max - ImVec2(1.5f,1.5f), IM_COL32(255, 255, 0, 255), 0.0f, ~0, 2.0f); | ||||
|         if (push_clip_rect) window->DrawList->PopClipRect(); | ||||
|     } | ||||
|     g.DragDropAcceptFrameCount = g.FrameCount; | ||||
|     payload.Delivery = was_accepted_previously && IsMouseReleased(g.DragDropMouseButton); | ||||
|   | ||||
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