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ImFont: Added AddRemapChar() helper (#609)
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@ -1677,14 +1677,8 @@ void ImFont::BuildLookupTable()
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IM_ASSERT(Glyphs.Size < 32*1024);
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IndexXAdvance.clear();
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IndexXAdvance.resize(max_codepoint + 1);
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IndexLookup.clear();
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IndexLookup.resize(max_codepoint + 1);
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for (int i = 0; i < max_codepoint + 1; i++)
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{
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IndexXAdvance[i] = -1.0f;
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IndexLookup[i] = (short)-1;
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}
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GrowIndex(max_codepoint + 1);
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for (int i = 0; i < Glyphs.Size; i++)
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{
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int codepoint = (int)Glyphs[i].Codepoint;
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@ -1720,6 +1714,36 @@ void ImFont::SetFallbackChar(ImWchar c)
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BuildLookupTable();
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}
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void ImFont::GrowIndex(int new_size)
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{
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IM_ASSERT(IndexXAdvance.Size == IndexLookup.Size);
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int old_size = IndexLookup.Size;
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if (new_size <= old_size)
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return;
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IndexXAdvance.resize(new_size);
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IndexLookup.resize(new_size);
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for (int i = old_size; i < new_size; i++)
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{
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IndexXAdvance[i] = -1.0f;
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IndexLookup[i] = (short)-1;
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}
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}
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void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst)
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{
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IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
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int index_size = IndexLookup.Size;
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if (dst < index_size && IndexLookup.Data[dst] == -1 && !overwrite_dst) // 'dst' already exists
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return;
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if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op
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return;
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GrowIndex(dst + 1);
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IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : -1;
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IndexXAdvance[dst] = (src < index_size) ? IndexXAdvance.Data[src] : 1.0f;
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}
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const ImFont::Glyph* ImFont::FindGlyph(unsigned short c) const
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{
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if (c < IndexLookup.Size)
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