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InputFloat() fixed 0 decimal_precision
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@ -7735,7 +7735,7 @@ static bool InputScalarEx(const char* label, ImGuiDataType data_type, void* data
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bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
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bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
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{
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{
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char display_format[16];
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char display_format[16];
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if (decimal_precision)
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if (decimal_precision < 0)
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strcpy(display_format, "%f"); // Ideally we'd have a minimum decimal precision of 1 to visually denote that this is a float, while hiding non-significant digits? %f doesn't have a minimum of 1
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strcpy(display_format, "%f"); // Ideally we'd have a minimum decimal precision of 1 to visually denote that this is a float, while hiding non-significant digits? %f doesn't have a minimum of 1
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else
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else
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ImFormatString(display_format, 16, "%%%df", decimal_precision);
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ImFormatString(display_format, 16, "%%%df", decimal_precision);
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