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Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536)
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@ -1890,14 +1890,14 @@ struct ExampleAppConsole
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~ExampleAppConsole()
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{
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ClearLog();
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for (int i = 0; i < Items.Size; i++)
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for (int i = 0; i < History.Size; i++)
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free(History[i]);
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}
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// Portable helpers
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static int Stricmp(const char* str1, const char* str2) { int d; while ((d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; } return d; }
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static int Strnicmp(const char* str1, const char* str2, int n) { int d = 0; while (n > 0 && (d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; n--; } return d; }
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static char* Strdup(const char *str) { size_t len = strlen(str) + 1; void* buff = ImGui::MemAlloc(len); return (char*)memcpy(buff, (const void*)str, len); }
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static char* Strdup(const char *str) { size_t len = strlen(str) + 1; void* buff = malloc(len); return (char*)memcpy(buff, (const void*)str, len); }
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void ClearLog()
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{
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