Columns: Made the right-most edge reaches up to the clipping rectangle (removing WindowPadding.x*0.5 worth of asymmetrical/extraneous padding). (#125, #2666)

+ Moved a few things in BeginColumns().
This commit is contained in:
omar
2019-07-19 13:28:40 -07:00
parent 493795cdd1
commit 4abc2a82e0
2 changed files with 9 additions and 3 deletions

View File

@ -7304,13 +7304,13 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
columns->HostWorkRect = window->WorkRect;
// Set state for first column
// We aim so that the right-most column will have the same clipping width as other after being clipped by parent ClipRect
const float column_padding = g.Style.ItemSpacing.x;
const float half_clip_extend_x = ImFloor(ImMax(window->WindowPadding.x * 0.5f, window->WindowBorderSize));
columns->OffMinX = window->DC.Indent.x - column_padding;
columns->OffMaxX = window->WorkRect.Max.x - window->Pos.x;
columns->OffMaxX = window->WorkRect.Max.x + half_clip_extend_x - window->Pos.x;
columns->OffMaxX = ImMax(columns->OffMaxX, columns->OffMinX + 1.0f);
columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y;
window->DC.ColumnsOffset.x = 0.0f;
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
// Clear data if columns count changed
if (columns->Columns.Size != 0 && columns->Columns.Size != columns_count + 1)
@ -7346,10 +7346,13 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
PushColumnClipRect(0);
}
// We don't generally store Indent.x inside ColumnsOffset because it may be manipulated by the user.
float offset_0 = GetColumnOffset(columns->Current);
float offset_1 = GetColumnOffset(columns->Current + 1);
float width = offset_1 - offset_0;
PushItemWidth(width * 0.65f);
window->DC.ColumnsOffset.x = 0.0f;
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding;
}