Merge branch 'viewport' into docking

# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp
This commit is contained in:
omar
2018-11-15 14:00:01 +01:00
23 changed files with 172 additions and 103 deletions

View File

@ -73,6 +73,8 @@ int main(int, char**)
bool err = glewInit() != GLEW_OK;
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
bool err = gladLoadGL() == 0;
#else
bool err = false; // If you use IMGUI_IMPL_OPENGL_LOADER_CUSTOM, your loader is likely to requires some form of initialization.
#endif
if (err)
{
@ -80,7 +82,7 @@ int main(int, char**)
return 1;
}
// Setup Dear ImGui binding
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
@ -91,10 +93,11 @@ int main(int, char**)
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoTaskBarIcons;
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsNoMerge;
// Setup Platform/Renderer bindings
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init(glsl_version);
// Setup style
// Setup Style
ImGui::GetStyle().WindowRounding = 0.0f;
ImGui::StyleColorsDark();
//ImGui::StyleColorsClassic();