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Merge branch 'viewport' into docking
# Conflicts: # examples/example_allegro5/main.cpp # examples/example_marmalade/main.cpp
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@ -73,6 +73,7 @@ Other Changes:
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accidental alteration of window position. We now round the provided size. (#2067)
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- Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus
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properly after the main menu bar or last focused window is deactivated.
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- Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168)
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- DragFloat: Fixed a situation where dragging with value rounding enabled or with a power curve
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erroneously wrapped the value to one of the min/max edge. (#2024, #708, #320, #2075).
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- DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). (#2024)
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@ -105,7 +106,10 @@ Other Changes:
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in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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- Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects
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in the WM_SIZE handler. (#2088) [@ice1000]
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- Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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- Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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- Examples: OpenGL3+GLFW: Fixed error condition when using the GLAD loader. (#2157) [@blackball]
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- Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) [@doug-moen]
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