mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-06 04:58:47 +02:00
Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_demo.cpp
This commit is contained in:
@ -928,7 +928,6 @@ bool ImGui::Checkbox(const char* label, bool* v)
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const float square_sz = GetFrameHeight();
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const ImVec2 pos = window->DC.CursorPos;
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const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
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const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, id))
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@ -942,6 +941,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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MarkItemEdited(id);
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}
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const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
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RenderNavHighlight(total_bb, id);
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RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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if (*v)
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@ -1886,7 +1886,6 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y*2.0f));
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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ItemSize(total_bb, style.FramePadding.y);
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@ -1941,7 +1940,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
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RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags);
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return value_changed;
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@ -1962,7 +1961,7 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* v, int
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for (int i = 0; i < components; i++)
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{
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PushID(i);
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value_changed |= DragScalar("##v", data_type, v, v_speed, v_min, v_max, format, power);
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value_changed |= DragScalar("", data_type, v, v_speed, v_min, v_max, format, power);
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SameLine(0, g.Style.ItemInnerSpacing.x);
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PopID();
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PopItemWidth();
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@ -2399,7 +2398,7 @@ bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, i
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for (int i = 0; i < components; i++)
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{
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PushID(i);
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value_changed |= SliderScalar("##v", data_type, v, v_min, v_max, format, power);
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value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, power);
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SameLine(0, g.Style.ItemInnerSpacing.x);
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PopID();
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PopItemWidth();
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@ -2732,7 +2731,7 @@ bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* v, in
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for (int i = 0; i < components; i++)
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{
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PushID(i);
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value_changed |= InputScalar("##v", data_type, v, step, step_fast, format, flags);
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value_changed |= InputScalar("", data_type, v, step, step_fast, format, flags);
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SameLine(0, g.Style.ItemInnerSpacing.x);
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PopID();
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PopItemWidth();
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@ -3170,7 +3169,12 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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ImGuiWindow* draw_window = window;
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if (is_multiline)
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{
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ItemAdd(total_bb, id, &frame_bb);
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if (!ItemAdd(total_bb, id, &frame_bb))
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{
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ItemSize(total_bb, style.FramePadding.y);
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EndGroup();
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return false;
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}
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if (!BeginChildFrame(id, frame_bb.GetSize()))
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{
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EndChildFrame();
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@ -3257,7 +3261,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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select_all = true;
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}
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if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
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edit_state.StbState.insert_mode = true;
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edit_state.StbState.insert_mode = 1;
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if (!is_multiline && (focus_requested_by_tab || (user_clicked && io.KeyCtrl)))
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select_all = true;
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}
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@ -5051,7 +5055,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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// Fill horizontal space.
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ImVec2 window_padding = window->WindowPadding;
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float max_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? GetWindowContentRegionMax().x : GetContentRegionMax().x;
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float w_draw = ImMax(label_size.x, window->Pos.x + max_x - window_padding.x - window->DC.CursorPos.x);
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float w_draw = ImMax(label_size.x, window->Pos.x + max_x - window_padding.x - pos.x);
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ImVec2 size_draw((size_arg.x != 0 && !(flags & ImGuiSelectableFlags_DrawFillAvailWidth)) ? size_arg.x : w_draw, size_arg.y != 0.0f ? size_arg.y : size.y);
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ImRect bb(pos, pos + size_draw);
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if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_DrawFillAvailWidth))
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@ -5157,6 +5161,13 @@ bool ImGui::ListBoxHeader(const char* label, const ImVec2& size_arg)
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ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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window->DC.LastItemRect = bb; // Forward storage for ListBoxFooter.. dodgy.
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if (!IsRectVisible(bb.Min, bb.Max))
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{
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ItemSize(bb.GetSize(), style.FramePadding.y);
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ItemAdd(bb, 0, &frame_bb);
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return false;
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}
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BeginGroup();
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if (label_size.x > 0)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
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@ -5249,7 +5260,7 @@ bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(v
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// - PlotHistogram()
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//-------------------------------------------------------------------------
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void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size)
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{
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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@ -5257,20 +5268,21 @@ void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_ge
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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if (graph_size.x == 0.0f)
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graph_size.x = CalcItemWidth();
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if (graph_size.y == 0.0f)
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graph_size.y = label_size.y + (style.FramePadding.y * 2);
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if (frame_size.x == 0.0f)
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frame_size.x = CalcItemWidth();
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if (frame_size.y == 0.0f)
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frame_size.y = label_size.y + (style.FramePadding.y * 2);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(graph_size.x, graph_size.y));
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, 0, &frame_bb))
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return;
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const bool hovered = ItemHoverable(inner_bb, 0);
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const bool hovered = ItemHoverable(frame_bb, id);
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// Determine scale from values if not specified
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if (scale_min == FLT_MAX || scale_max == FLT_MAX)
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@ -5293,12 +5305,12 @@ void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_ge
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if (values_count > 0)
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{
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int res_w = ImMin((int)graph_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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// Tooltip on hover
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int v_hovered = -1;
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if (hovered)
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if (hovered && inner_bb.Contains(g.IO.MousePos))
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{
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const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
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const int v_idx = (int)(t * item_count);
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@ -5609,7 +5621,9 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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if (menuset_is_open)
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g.NavWindow = window; // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent)
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// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu (using FindBestWindowPosForPopup).
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// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
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// However the final position is going to be different! It is choosen by FindBestWindowPosForPopup().
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// e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering.
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ImVec2 popup_pos, pos = window->DC.CursorPos;
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if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
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{
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@ -5649,13 +5663,14 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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{
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if (ImGuiWindow* next_window = g.OpenPopupStack[g.BeginPopupStack.Size].Window)
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{
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// FIXME-DPI: Values should be derived from a master "scale" factor.
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ImRect next_window_rect = next_window->Rect();
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ImVec2 ta = g.IO.MousePos - g.IO.MouseDelta;
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ImVec2 tb = (window->Pos.x < next_window->Pos.x) ? next_window_rect.GetTL() : next_window_rect.GetTR();
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ImVec2 tc = (window->Pos.x < next_window->Pos.x) ? next_window_rect.GetBL() : next_window_rect.GetBR();
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float extra = ImClamp(ImFabs(ta.x - tb.x) * 0.30f, 5.0f, 30.0f); // add a bit of extra slack.
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ta.x += (window->Pos.x < next_window->Pos.x) ? -0.5f : +0.5f; // to avoid numerical issues
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tb.y = ta.y + ImMax((tb.y - extra) - ta.y, -100.0f); // triangle is maximum 200 high to limit the slope and the bias toward large sub-menus // FIXME: Multiply by fb_scale?
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ta.x += (window->Pos.x < next_window->Pos.x) ? -0.5f : +0.5f; // to avoid numerical issues
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tb.y = ta.y + ImMax((tb.y - extra) - ta.y, -100.0f); // triangle is maximum 200 high to limit the slope and the bias toward large sub-menus // FIXME: Multiply by fb_scale?
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tc.y = ta.y + ImMin((tc.y + extra) - ta.y, +100.0f);
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moving_within_opened_triangle = ImTriangleContainsPoint(ta, tb, tc, g.IO.MousePos);
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//window->DrawList->PushClipRectFullScreen(); window->DrawList->AddTriangleFilled(ta, tb, tc, moving_within_opened_triangle ? IM_COL32(0,128,0,128) : IM_COL32(128,0,0,128)); window->DrawList->PopClipRect(); // Debug
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