diff --git a/imgui.cpp b/imgui.cpp index 37282b2d..dffc3725 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2370,9 +2370,9 @@ static void NavUpdate() { // FIXME-NAVIGATION: Need to clarify input semantic, naming is misleading/incorrect here. int focus_change_dir = IsKeyPressedMap(ImGuiKey_NavTweakFaster, true) ? -1 : IsKeyPressedMap(ImGuiKey_NavTweakSlower, true) ? +1 : 0; - if (focus_change_dir != 0) + if (focus_change_dir != 0 && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal)) { - // FIXME-NAVIGATION FIXME-OPT: This is absolutely hideous and shouldn't stay. Pressed we should maintain a intrusive linked-list of visible windows. + // FIXME-NAVIGATION FIXME-OPT: Code is absolutely hideous. Perhaps we should maintain a intrusive linked-list of visible windows. int i_current = -1; for (int i = g.Windows.Size-1; i >= 0 && i_current == -1; i--) if (g.Windows[i] == g.NavWindowingTarget)