mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-19 06:26:35 +00:00
Examples: Enabled Docking + Nav by default in the branch. (#351)
This commit is contained in:
parent
e381f22ac1
commit
49533bc86e
@ -26,7 +26,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplAllegro5_Init(display);
|
ImGui_ImplAllegro5_Init(display);
|
||||||
|
|
||||||
// Setup style
|
// Setup style
|
||||||
|
@ -241,7 +241,8 @@
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplOSX_Init();
|
ImGui_ImplOSX_Init();
|
||||||
ImGui_ImplOpenGL2_Init();
|
ImGui_ImplOpenGL2_Init();
|
||||||
|
@ -98,7 +98,8 @@ int main(int argc, char** argv)
|
|||||||
// Setup ImGui binding
|
// Setup ImGui binding
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplFreeGLUT_Init();
|
ImGui_ImplFreeGLUT_Init();
|
||||||
ImGui_ImplFreeGLUT_InstallFuncs();
|
ImGui_ImplFreeGLUT_InstallFuncs();
|
||||||
|
@ -33,8 +33,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||||
ImGui_ImplOpenGL2_Init();
|
ImGui_ImplOpenGL2_Init();
|
||||||
|
@ -76,8 +76,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||||
|
@ -347,8 +347,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
// Setup GLFW binding
|
// Setup GLFW binding
|
||||||
ImGui_ImplGlfw_InitForVulkan(window, true);
|
ImGui_ImplGlfw_InitForVulkan(window, true);
|
||||||
|
@ -20,7 +20,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_Marmalade_Init(true);
|
ImGui_Marmalade_Init(true);
|
||||||
|
|
||||||
// Setup style
|
// Setup style
|
||||||
|
@ -38,7 +38,8 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
|
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
|
||||||
ImGui_ImplOpenGL2_Init();
|
ImGui_ImplOpenGL2_Init();
|
||||||
|
@ -76,7 +76,8 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
|
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
|
||||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||||
|
@ -335,7 +335,8 @@ int main(int, char**)
|
|||||||
// Setup ImGui binding
|
// Setup ImGui binding
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
// Setup SDL binding
|
// Setup SDL binding
|
||||||
ImGui_ImplSDL2_InitForVulkan(window);
|
ImGui_ImplSDL2_InitForVulkan(window);
|
||||||
|
@ -116,7 +116,8 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplWin32_Init(hwnd);
|
ImGui_ImplWin32_Init(hwnd);
|
||||||
ImGui_ImplDX10_Init(g_pd3dDevice);
|
ImGui_ImplDX10_Init(g_pd3dDevice);
|
||||||
|
@ -119,7 +119,8 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplWin32_Init(hwnd);
|
ImGui_ImplWin32_Init(hwnd);
|
||||||
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
||||||
|
@ -290,7 +290,8 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplWin32_Init(hwnd);
|
ImGui_ImplWin32_Init(hwnd);
|
||||||
ImGui_ImplDX12_Init(g_pd3dDevice, NUM_FRAMES_IN_FLIGHT,
|
ImGui_ImplDX12_Init(g_pd3dDevice, NUM_FRAMES_IN_FLIGHT,
|
||||||
|
@ -79,7 +79,9 @@ int main(int, char**)
|
|||||||
IMGUI_CHECKVERSION();
|
IMGUI_CHECKVERSION();
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||||
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||||
|
|
||||||
ImGui_ImplWin32_Init(hwnd);
|
ImGui_ImplWin32_Init(hwnd);
|
||||||
ImGui_ImplDX9_Init(g_pd3dDevice);
|
ImGui_ImplDX9_Init(g_pd3dDevice);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user