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Adding TitleBgActive color - still issues with popups/menus (#253)
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@ -623,8 +623,9 @@ ImGuiStyle::ImGuiStyle()
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Colors[ImGuiCol_FrameBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.30f); // Background of checkbox, radio button, plot, slider, text input
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Colors[ImGuiCol_FrameBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.30f); // Background of checkbox, radio button, plot, slider, text input
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Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.90f, 0.80f, 0.80f, 0.40f);
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Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.90f, 0.80f, 0.80f, 0.40f);
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Colors[ImGuiCol_FrameBgActive] = ImVec4(0.90f, 0.65f, 0.65f, 0.45f);
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Colors[ImGuiCol_FrameBgActive] = ImVec4(0.90f, 0.65f, 0.65f, 0.45f);
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Colors[ImGuiCol_TitleBg] = ImVec4(0.50f, 0.50f, 1.00f, 0.45f);
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Colors[ImGuiCol_TitleBg] = ImVec4(0.50f, 0.50f, 1.00f, 0.40f);
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Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
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Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
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Colors[ImGuiCol_TitleBgActive] = ImVec4(0.50f, 0.50f, 1.00f, 0.55f);
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Colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.60f);
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Colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.60f);
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Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.40f, 0.40f, 0.80f, 0.15f);
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Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.40f, 0.40f, 0.80f, 0.15f);
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Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
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Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
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@ -3915,7 +3916,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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// Title bar
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// Title bar
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if (!(flags & ImGuiWindowFlags_NoTitleBar))
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if (!(flags & ImGuiWindowFlags_NoTitleBar))
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window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), window->Color(ImGuiCol_TitleBg), window_rounding, 1|2);
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window->DrawList->AddRectFilled(title_bar_rect.GetTL(), title_bar_rect.GetBR(), window->Color((g.FocusedWindow && window->RootWindow == g.FocusedWindow->RootWindow) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, 1|2);
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// Menu bar
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// Menu bar
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if (flags & ImGuiWindowFlags_MenuBar)
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if (flags & ImGuiWindowFlags_MenuBar)
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@ -4413,6 +4414,7 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
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case ImGuiCol_FrameBgActive: return "FrameBgActive";
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case ImGuiCol_FrameBgActive: return "FrameBgActive";
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case ImGuiCol_TitleBg: return "TitleBg";
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case ImGuiCol_TitleBg: return "TitleBg";
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case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed";
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case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed";
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case ImGuiCol_TitleBgActive: return "TitleBgActive";
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case ImGuiCol_MenuBarBg: return "MenuBarBg";
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case ImGuiCol_MenuBarBg: return "MenuBarBg";
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case ImGuiCol_ScrollbarBg: return "ScrollbarBg";
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case ImGuiCol_ScrollbarBg: return "ScrollbarBg";
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case ImGuiCol_ScrollbarGrab: return "ScrollbarGrab";
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case ImGuiCol_ScrollbarGrab: return "ScrollbarGrab";
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3
imgui.h
3
imgui.h
@ -1,4 +1,4 @@
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// ImGui library v1.42
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// ImGui library v1.42 wip
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// See .cpp file for documentation.
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// See .cpp file for documentation.
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// See ImGui::ShowTestWindow() for sample code.
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// See ImGui::ShowTestWindow() for sample code.
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// Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase.
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// Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase.
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@ -499,6 +499,7 @@ enum ImGuiCol_
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ImGuiCol_FrameBgActive,
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ImGuiCol_FrameBgActive,
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ImGuiCol_TitleBg,
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ImGuiCol_TitleBg,
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ImGuiCol_TitleBgCollapsed,
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ImGuiCol_TitleBgCollapsed,
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ImGuiCol_TitleBgActive,
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ImGuiCol_MenuBarBg,
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ImGuiCol_MenuBarBg,
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ImGuiCol_ScrollbarBg,
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ImGuiCol_ScrollbarBg,
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ImGuiCol_ScrollbarGrab,
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ImGuiCol_ScrollbarGrab,
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