diff --git a/imgui.cpp b/imgui.cpp index 3064e3a6..542a80c8 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2733,23 +2733,20 @@ void ImGui::NewFrame() if (g.HoveredWindow && g.IO.MouseWheel != 0.0f && !g.HoveredWindow->Collapsed) { ImGuiWindow* window = g.HoveredWindow; - if (g.IO.KeyCtrl) + if (g.IO.KeyCtrl && g.IO.FontAllowUserScaling) { - if (g.IO.FontAllowUserScaling) - { - // Zoom / Scale window - float new_font_scale = ImClamp(window->FontWindowScale + g.IO.MouseWheel * 0.10f, 0.50f, 2.50f); - float scale = new_font_scale / window->FontWindowScale; - window->FontWindowScale = new_font_scale; + // Zoom / Scale window + const float new_font_scale = ImClamp(window->FontWindowScale + g.IO.MouseWheel * 0.10f, 0.50f, 2.50f); + const float scale = new_font_scale / window->FontWindowScale; + window->FontWindowScale = new_font_scale; - const ImVec2 offset = window->Size * (1.0f - scale) * (g.IO.MousePos - window->Pos) / window->Size; - window->Pos += offset; - window->PosFloat += offset; - window->Size *= scale; - window->SizeFull *= scale; - } + const ImVec2 offset = window->Size * (1.0f - scale) * (g.IO.MousePos - window->Pos) / window->Size; + window->Pos += offset; + window->PosFloat += offset; + window->Size *= scale; + window->SizeFull *= scale; } - else if (!(window->Flags & ImGuiWindowFlags_NoScrollWithMouse)) + else if (!g.IO.KeyCtrl && !(window->Flags & ImGuiWindowFlags_NoScrollWithMouse)) { // Scroll const int scroll_lines = (window->Flags & ImGuiWindowFlags_ComboBox) ? 3 : 5;