Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap

This commit is contained in:
omar
2017-12-11 22:39:10 +01:00
parent 6b168b43ff
commit 45f440bb7d
2 changed files with 13 additions and 13 deletions

View File

@ -176,12 +176,12 @@ enum ImGuiButtonFlags_
ImGuiButtonFlags_PressedOnClick = 1 << 2, // return true on click (default requires click+release)
ImGuiButtonFlags_PressedOnRelease = 1 << 3, // return true on release (default requires click+release)
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 4, // return true on double-click (default requires click+release)
ImGuiButtonFlags_FlattenChilds = 1 << 5, // allow interactions even if a child window is overlapping
ImGuiButtonFlags_DontClosePopups = 1 << 6, // disable automatically closing parent popup on press // [UNUSED]
ImGuiButtonFlags_Disabled = 1 << 7, // disable interactions
ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline (ButtonEx() only)
ImGuiButtonFlags_NoKeyModifiers = 1 << 9, // disable interaction if a key modifier is held
ImGuiButtonFlags_AllowOverlapMode = 1 << 10, // require previous frame HoveredId to either match id or be null before being usable
ImGuiButtonFlags_FlattenChildren = 1 << 5, // allow interactions even if a child window is overlapping
ImGuiButtonFlags_AllowItemOverlap = 1 << 6, // require previous frame HoveredId to either match id or be null before being usable, use along with SetItemAllowOverlap()
ImGuiButtonFlags_DontClosePopups = 1 << 7, // disable automatically closing parent popup on press // [UNUSED]
ImGuiButtonFlags_Disabled = 1 << 8, // disable interactions
ImGuiButtonFlags_AlignTextBaseLine = 1 << 9, // vertically align button to match text baseline (ButtonEx() only)
ImGuiButtonFlags_NoKeyModifiers = 1 << 10, // disable interaction if a key modifier is held
ImGuiButtonFlags_NoHoldingActiveID = 1 << 11 // don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only)
};