mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Version 1.89.3
This commit is contained in:
parent
b0c1816664
commit
458a109031
@ -32,29 +32,39 @@ HOW TO UPDATE?
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.89.3 (In Progress)
|
||||
VERSION 1.89.3 (Released 2023-02-14)
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.89.3
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
- Backends+Examples: SDL2: renamed all unnumbered references to "sdl" to "sdl2".
|
||||
This is in prevision for the future release of SDL3 (#6146)
|
||||
This is in prevision for the future release of SDL3 and its associated backend. (#6146)
|
||||
- imgui_impl_sdl.cpp -> imgui_impl_sdl2.cpp
|
||||
- imgui_impl_sdl.h -> imgui_impl_sdl2.h
|
||||
- example_sdl_xxxx/ -> example_sdl2_xxxx/ (folders and projects)
|
||||
|
||||
All changes:
|
||||
|
||||
- SeparatorText(): Added SeparatorText() widget. (#1643) [@phed, @ocornut]
|
||||
- Added to style: float SeparatorTextBorderSize.
|
||||
- Added to style: ImVec2 SeparatorTextAlign, SeparatorTextPadding.
|
||||
- Tables: Raised max Columns count from 64 to 512. (#6094, #5305, #4876, #3572)
|
||||
The previous limit was due to using 64-bit integers but we moved to bits-array
|
||||
and tweaked the system enough to ensure no performance loss.
|
||||
- Tables: Solved an ID conflict issue with multiple-instances of a same table,
|
||||
due to how unique table instance id was generated. (#6140) [@ocornut, @rodrigorc]
|
||||
- Inputs, Scrolling: Made horizontal scroll wheel and horizontal scroll direction consistent
|
||||
accross backends/os. (#4019, #6096, #1463) [@PathogenDavid, @ocornut, @rokups]
|
||||
across backends/os. (#4019, #6096, #1463) [@PathogenDavid, @ocornut, @rokups]
|
||||
- Clarified that 'wheel_y > 0.0f' scrolls Up, 'wheel_y > 0.0f' scrolls Down.
|
||||
Clarified that 'wheel_x > 0.0f' scrolls Left, 'wheel_x > 0.0f' scrolls Right.
|
||||
- Backends: Fixed horizontal scroll direction for Win32 and SDL backends. (#4019)
|
||||
- Shift+WheelY support on non-OSX machines was already correct. (#2424, #1463)
|
||||
(whereaas on OSX machines Shift+WheelY turns into WheelX at the OS level).
|
||||
- If you use a custom-backend, you should verify horizontal wheel direction.
|
||||
- Axises are flipped by OSX for mouse & touchpad when 'Natural Scrolling' is on.
|
||||
- Axises are flipped by Windows for touchpad when 'Settings->Touchpad->Down motion scrolls up' is on.
|
||||
(whereas on OSX machines Shift+WheelY turns into WheelX at the OS level).
|
||||
- If you use a custom backend, you should verify horizontal wheel direction.
|
||||
- Axises are flipped by OSX for mouse & touch-pad when 'Natural Scrolling' is on.
|
||||
- Axises are flipped by Windows for touch-pad when 'Settings->Touchpad->Down motion scrolls up' is on.
|
||||
- You can use 'Demo->Tools->Debug Log->IO" to visualize values submitted to Dear ImGui.
|
||||
- Known issues remaining with Emscripten:
|
||||
- The magnitude of wheeling values on Emscripten was improved but isn't perfect. (#6096)
|
||||
@ -64,14 +74,6 @@ All changes:
|
||||
to find a way to detect this and set io.ConfigMacOSXBehaviors manually (if you know a way
|
||||
let us know!), or offer the "OSX-style behavior" option to their user.
|
||||
- Window: Avoid rendering shapes for hidden resize grips.
|
||||
- SeparatorText(): Added SeparatorText() widget. (#1643) [@phed, @ocornut]
|
||||
- Added to style: float SeparatorTextBorderSize.
|
||||
- Added to style: ImVec2 SeparatorTextAlign, SeparatorTextPadding.
|
||||
- Tables: Raised max Columns count from 64 to 512. (#6094, #5305, #4876, #3572)
|
||||
The previous limit was due to using 64-bit integers but we moved to bits-array
|
||||
and tweaked the system enough to ensure no performance loss.
|
||||
- Tables: Solved an ID conflict issue with multiple-instances of a same table,
|
||||
due to how unique table instance id was generated. (#6140) [@ocornut, @rodrigorc]
|
||||
- Text: Fixed layouting of wrapped-text block skipping successive empty lines,
|
||||
regression from the fix in 1.89.2. (#5720, #5919)
|
||||
- Text: Fixed clipping of single-character "..." ellipsis (U+2026 or U+0085) when font
|
||||
@ -95,15 +97,15 @@ All changes:
|
||||
can exacerbate that. (#6114, #3644)
|
||||
- Backends: OSX: Fixed scroll/wheel scaling for devices emitting events with
|
||||
hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
|
||||
- Backends: Win32: flipping WM_MOUSEHWHEEL value to match other backends and
|
||||
- Backends: Win32: flipping WM_MOUSEHWHEEL horizontal value to match other backends and
|
||||
offer consistent horizontal scrolling direction. (#4019)
|
||||
- Backends: SDL2: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
|
||||
- Backends: SDL2: flipping SDL_MOUSEWHEEL horizontal value to match other backends and
|
||||
offer consistent horizontal scrolling direction. (#4019)
|
||||
- Backends: SDL2: Removed SDL_MOUSEWHEEL value clamping. (#4019, #6096, #6081)
|
||||
- Backends: SDL2: Added support for SDL 2.0.18+ preciseX/preciseY mouse wheel data
|
||||
for smooth scrolling as reported by SDL. (#4019, #6096)
|
||||
- Backends: SDL2: Avoid calling SDL_SetCursor() when cursor has not changed, as the function
|
||||
is surprisingly costly on Mac with latest SDL (may be fixed in next SDL version). (#6113)
|
||||
is surprisingly costly on Mac with latest SDL (already fixed in SDL latest trunk). (#6113)
|
||||
- Backends: SDL2: Implement IME handler to call SDL_SetTextInputRect()/SDL_StartTextInput().
|
||||
It will only works with SDL 2.0.18+ if your code calls 'SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1")'
|
||||
prior to calling SDL_CreateWindow(). Updated all examples accordingly. (#6071, #1953)
|
||||
@ -126,7 +128,7 @@ All changes:
|
||||
- Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call
|
||||
DefWindowProcW() instead of DefWindowProc() so that title text are correctly converted
|
||||
when application is compiled without /DUNICODE. (#5725, #5961, #5975) [@markreidvfx]
|
||||
- Examples: SDL2+SDL_Renderer: Added call to SDL_RenderSetScale() to display is correct on a
|
||||
- Examples: SDL2+SDL_Renderer: Added call to SDL_RenderSetScale() to fix display on a
|
||||
Retina display (albeit lower-res as our other unmodified examples). (#6121, #6065, #5931).
|
||||
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (main code and documentation)
|
||||
|
||||
// Help:
|
||||
|
6
imgui.h
6
imgui.h
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
@ -22,8 +22,8 @@
|
||||
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
|
||||
#define IMGUI_VERSION "1.89.3 WIP"
|
||||
#define IMGUI_VERSION_NUM 18928
|
||||
#define IMGUI_VERSION "1.89.3"
|
||||
#define IMGUI_VERSION_NUM 18930
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (demo code)
|
||||
|
||||
// Help:
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// dear imgui, v1.89.3
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
|
Loading…
Reference in New Issue
Block a user