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Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
Amend 7713c29
(was for #1666, #1496, #1395, #1710)
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@ -51,7 +51,7 @@ Breaking changes:
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After: BeginChild("Name", size, ImGuiChildFlags_Border)
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After: BeginChild("Name", size, ImGuiChildFlags_Border)
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Before: BeginChild("Name", size, false)
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Before: BeginChild("Name", size, false)
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After: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None)
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After: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None)
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Kept inline redirection function (will obsolete later) so existing code will work.
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Existing code will still work as 'ImGuiChildFlags_Border == true', but you are encouraged to upgrade.
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- BeginChild(): Added child-flag ImGuiChildFlags_AlwaysUseWindowPadding as a replacement for
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- BeginChild(): Added child-flag ImGuiChildFlags_AlwaysUseWindowPadding as a replacement for
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the window-flag ImGuiWindowFlags_AlwaysUseWindowPadding: the feature only ever made sense
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the window-flag ImGuiWindowFlags_AlwaysUseWindowPadding: the feature only ever made sense
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for use with BeginChild() anyhow, passing it to Begin() had no effect. Now that we accept
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for use with BeginChild() anyhow, passing it to Begin() had no effect. Now that we accept
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13
imgui.h
13
imgui.h
@ -337,6 +337,11 @@ namespace ImGui
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// Child Windows
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// Child Windows
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// - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
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// - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
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// - Before 1.90 (November 2023), the "ImGuiChildFlags child_flags = 0" parameter was "bool border = false".
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// This API is backward compatible with old code, as we guarantee that ImGuiChildFlags_Border == true.
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// Consider updating your old call sites:
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// BeginChild("Name", size, false) -> Begin("Name", size, 0); or Begin("Name", size, ImGuiChildFlags_None);
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// BeginChild("Name", size, true) -> Begin("Name", size, ImGuiChildFlags_Border);
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// - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)):
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// - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)):
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// == 0.0f: use remaining parent window size for this axis.
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// == 0.0f: use remaining parent window size for this axis.
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// > 0.0f: use specified size for this axis.
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// > 0.0f: use specified size for this axis.
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@ -1018,7 +1023,7 @@ enum ImGuiWindowFlags_
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};
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};
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// Flags for ImGui::BeginChild()
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// Flags for ImGui::BeginChild()
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// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border'.
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// (Legacy: bot 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border = false'.
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// About using AutoResizeX/AutoResizeY flags:
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// About using AutoResizeX/AutoResizeY flags:
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// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
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// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
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// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
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// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
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@ -1029,7 +1034,7 @@ enum ImGuiWindowFlags_
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enum ImGuiChildFlags_
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enum ImGuiChildFlags_
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{
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{
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ImGuiChildFlags_None = 0,
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ImGuiChildFlags_None = 0,
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ImGuiChildFlags_Border = 1 << 0, // Show an outer border and enable WindowPadding. (Important: this is always == 1 for legacy reason)
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ImGuiChildFlags_Border = 1 << 0, // Show an outer border and enable WindowPadding. (Important: this is always == 1 == true for legacy reason)
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ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, // Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)
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ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, // Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)
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ImGuiChildFlags_ResizeX = 1 << 2, // Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags)
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ImGuiChildFlags_ResizeX = 1 << 2, // Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags)
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ImGuiChildFlags_ResizeY = 1 << 3, // Allow resize from bottom border (layout direction). "
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ImGuiChildFlags_ResizeY = 1 << 3, // Allow resize from bottom border (layout direction). "
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@ -3150,8 +3155,8 @@ namespace ImGui
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// OBSOLETED in 1.90.0 (from September 2023)
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// OBSOLETED in 1.90.0 (from September 2023)
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static inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
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static inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
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static inline void EndChildFrame() { EndChild(); }
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static inline void EndChildFrame() { EndChild(); }
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static inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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//static inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags){ return BeginChild(str_id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Border
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static inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); }
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//static inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Border
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static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
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static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
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IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
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IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
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IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
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IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
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