mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-03 22:51:06 +01:00 
			
		
		
		
	Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. (#3433)
This commit is contained in:
		@@ -37,6 +37,8 @@ HOW TO UPDATE?
 | 
			
		||||
 | 
			
		||||
Other Changes:
 | 
			
		||||
 | 
			
		||||
- Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. (#3433)
 | 
			
		||||
- Nav: Fixed navigation resuming on first visible item when using gamepad. [@rokups]
 | 
			
		||||
- InputText: Added selection helpers in ImGuiInputTextCallbackData().
 | 
			
		||||
- InputText: Added ImGuiInputTextFlags_CallbackEdit to modify internally owned buffer after an edit.
 | 
			
		||||
  (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the
 | 
			
		||||
@@ -45,7 +47,6 @@ Other Changes:
 | 
			
		||||
  It is a rather unusual or useless combination of features but no reason it shouldn't work!
 | 
			
		||||
- DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case
 | 
			
		||||
  where v_min == v_max. (#3361)
 | 
			
		||||
- Nav: Fix navigation resuming on first visible item when using gamepad. [@rokups]
 | 
			
		||||
- BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(),
 | 
			
		||||
  so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range.
 | 
			
		||||
- TreeNode, CollapsingHeader: Made clicking on arrow toggle toggle the open state on the Mouse Down event
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user