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	Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542)
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							@@ -964,6 +964,7 @@ struct ImGuiPlatformInterface
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    void    (*SwapBuffers)(ImGuiViewport* viewport);
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    // FIXME-DPI
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    float   (*GetWindowDpiScale)(ImGuiViewport* viewport);  // (Optional)
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    void    (*BeginViewport)(ImGuiViewport* viewport);      // (Optional) Called during Begin() every time the viewport we are outputting into changes (viewport = next viewport)
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    void    (*EndViewport)(ImGuiViewport* viewport);        // (Optional) Called during Begin() every time the viewport we are outputting into changes (viewport = previous viewport)
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};
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