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	Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts: imgui.cpp
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							| @@ -1,4 +1,4 @@ | |||||||
| // ImGui library v1.41 WIP | // ImGui library v1.42 | ||||||
| // See .cpp file for documentation. | // See .cpp file for documentation. | ||||||
| // See ImGui::ShowTestWindow() for sample code. | // See ImGui::ShowTestWindow() for sample code. | ||||||
| // Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase. | // Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase. | ||||||
| @@ -13,7 +13,7 @@ | |||||||
| #include <stdlib.h>         // NULL, malloc, free, qsort, atoi | #include <stdlib.h>         // NULL, malloc, free, qsort, atoi | ||||||
| #include <string.h>         // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp | #include <string.h>         // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp | ||||||
|  |  | ||||||
| #define IMGUI_VERSION       "1.41 WIP" | #define IMGUI_VERSION       "1.42 wip" | ||||||
|  |  | ||||||
| // Define assertion handler. | // Define assertion handler. | ||||||
| #ifndef IM_ASSERT | #ifndef IM_ASSERT | ||||||
| @@ -122,10 +122,11 @@ namespace ImGui | |||||||
|     IMGUI_API float         GetWindowWidth(); |     IMGUI_API float         GetWindowWidth(); | ||||||
|     IMGUI_API bool          IsWindowCollapsed(); |     IMGUI_API bool          IsWindowCollapsed(); | ||||||
|  |  | ||||||
|     IMGUI_API void          SetNextWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0);         // set next window position - call before Begin() |     IMGUI_API void          SetNextWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0);         // set next window position. call before Begin() | ||||||
|     IMGUI_API void          SetNextWindowSize(const ImVec2& size, ImGuiSetCond cond = 0);       // set next window size. set to ImVec2(0,0) to force an auto-fit |     IMGUI_API void          SetNextWindowPosCenter(ImGuiSetCond cond = 0);                      // set next window position to be centered on screen. call before Begin() | ||||||
|     IMGUI_API void          SetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0);      // set next window collapsed state |     IMGUI_API void          SetNextWindowSize(const ImVec2& size, ImGuiSetCond cond = 0);       // set next window size. set to ImVec2(0,0) to force an auto-fit. call before Begin() | ||||||
|     IMGUI_API void          SetNextWindowFocus();                                               // set next window to be focused / front-most |     IMGUI_API void          SetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0);      // set next window collapsed state. call before Begin() | ||||||
|  |     IMGUI_API void          SetNextWindowFocus();                                               // set next window to be focused / front-most. call before Begin() | ||||||
|     IMGUI_API void          SetWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0);             // set current window position - call within Begin()/End(). may incur tearing |     IMGUI_API void          SetWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0);             // set current window position - call within Begin()/End(). may incur tearing | ||||||
|     IMGUI_API void          SetWindowSize(const ImVec2& size, ImGuiSetCond cond = 0);           // set current window size. set to ImVec2(0,0) to force an auto-fit. may incur tearing |     IMGUI_API void          SetWindowSize(const ImVec2& size, ImGuiSetCond cond = 0);           // set current window size. set to ImVec2(0,0) to force an auto-fit. may incur tearing | ||||||
|     IMGUI_API void          SetWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0);          // set current window collapsed state |     IMGUI_API void          SetWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0);          // set current window collapsed state | ||||||
| @@ -171,9 +172,10 @@ namespace ImGui | |||||||
|     // Popup |     // Popup | ||||||
|     IMGUI_API void          OpenPopup(const char* str_id);                                      // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. |     IMGUI_API void          OpenPopup(const char* str_id);                                      // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. | ||||||
|     IMGUI_API bool          BeginPopup(const char* str_id);                                     // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true! |     IMGUI_API bool          BeginPopup(const char* str_id);                                     // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true! | ||||||
|     IMGUI_API bool          BeginPopupContextItem(const char* str_id, int mouse_button = 1);    // open and begin popup when clicked on last item |     IMGUI_API bool          BeginPopupModal(const char* name, bool* p_opened = NULL, ImGuiWindowFlags extra_flags = 0);             // modal dialog (can't close them by clicking outside) | ||||||
|     IMGUI_API bool          BeginPopupContextWindow(bool also_over_items = true, const char* str_id = NULL, int mouse_button = 1);  // open and begin popup when clicked on current window |     IMGUI_API bool          BeginPopupContextItem(const char* str_id, int mouse_button = 1);                                        // helper to open and begin popup when clicked on last item | ||||||
|     IMGUI_API bool          BeginPopupContextVoid(const char* str_id = NULL, int mouse_button = 1);                                 // open and begin popup when clicked in void (no window) |     IMGUI_API bool          BeginPopupContextWindow(bool also_over_items = true, const char* str_id = NULL, int mouse_button = 1);  // helper to open and begin popup when clicked on current window | ||||||
|  |     IMGUI_API bool          BeginPopupContextVoid(const char* str_id = NULL, int mouse_button = 1);                                 // helper to open and begin popup when clicked in void (no window) | ||||||
|     IMGUI_API void          EndPopup(); |     IMGUI_API void          EndPopup(); | ||||||
|     IMGUI_API void          CloseCurrentPopup();                                                // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup. |     IMGUI_API void          CloseCurrentPopup();                                                // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup. | ||||||
|  |  | ||||||
| @@ -428,7 +430,8 @@ enum ImGuiWindowFlags_ | |||||||
|     ImGuiWindowFlags_ComboBox               = 1 << 23,  // Don't use! For internal use by ComboBox() |     ImGuiWindowFlags_ComboBox               = 1 << 23,  // Don't use! For internal use by ComboBox() | ||||||
|     ImGuiWindowFlags_Tooltip                = 1 << 24,  // Don't use! For internal use by BeginTooltip() |     ImGuiWindowFlags_Tooltip                = 1 << 24,  // Don't use! For internal use by BeginTooltip() | ||||||
|     ImGuiWindowFlags_Popup                  = 1 << 25,  // Don't use! For internal use by BeginPopup() |     ImGuiWindowFlags_Popup                  = 1 << 25,  // Don't use! For internal use by BeginPopup() | ||||||
|     ImGuiWindowFlags_ChildMenu              = 1 << 26   // Don't use! For internal use by BeginMenu() |     ImGuiWindowFlags_Modal                  = 1 << 26,  // Don't use! For internal use by BeginPopupModal() | ||||||
|  |     ImGuiWindowFlags_ChildMenu              = 1 << 27   // Don't use! For internal use by BeginMenu() | ||||||
| }; | }; | ||||||
|  |  | ||||||
| // Flags for ImGui::InputText() | // Flags for ImGui::InputText() | ||||||
| @@ -526,6 +529,7 @@ enum ImGuiCol_ | |||||||
|     ImGuiCol_PlotHistogramHovered, |     ImGuiCol_PlotHistogramHovered, | ||||||
|     ImGuiCol_TextSelectedBg, |     ImGuiCol_TextSelectedBg, | ||||||
|     ImGuiCol_TooltipBg, |     ImGuiCol_TooltipBg, | ||||||
|  |     ImGuiCol_ModalWindowDarkening,  // darken entire screen when a modal window is active | ||||||
|     ImGuiCol_COUNT |     ImGuiCol_COUNT | ||||||
| }; | }; | ||||||
|  |  | ||||||
| @@ -704,7 +708,7 @@ struct ImGuiIO | |||||||
|     ImVec2      MouseClickedPos[5];         // Position at time of clicking |     ImVec2      MouseClickedPos[5];         // Position at time of clicking | ||||||
|     float       MouseClickedTime[5];        // Time of last click (used to figure out double-click) |     float       MouseClickedTime[5];        // Time of last click (used to figure out double-click) | ||||||
|     bool        MouseDoubleClicked[5];      // Has mouse button been double-clicked? |     bool        MouseDoubleClicked[5];      // Has mouse button been double-clicked? | ||||||
|     bool        MouseReleased[5];           // Mouse button went from !Down to Down |     bool        MouseReleased[5];           // Mouse button went from Down to !Down | ||||||
|     bool        MouseDownOwned[5];          // Track if button was clicked inside a window. We don't request mouse capture from the application if click started outside ImGui bounds. |     bool        MouseDownOwned[5];          // Track if button was clicked inside a window. We don't request mouse capture from the application if click started outside ImGui bounds. | ||||||
|     float       MouseDownDuration[5];       // Duration the mouse button has been down (0.0f == just clicked) |     float       MouseDownDuration[5];       // Duration the mouse button has been down (0.0f == just clicked) | ||||||
|     float       MouseDownDurationPrev[5];   // Previous time the mouse button has been down |     float       MouseDownDurationPrev[5];   // Previous time the mouse button has been down | ||||||
| @@ -1094,6 +1098,7 @@ struct ImFontAtlas | |||||||
|     IMGUI_API const ImWchar*    GetGlyphRangesDefault();    // Basic Latin, Extended Latin |     IMGUI_API const ImWchar*    GetGlyphRangesDefault();    // Basic Latin, Extended Latin | ||||||
|     IMGUI_API const ImWchar*    GetGlyphRangesJapanese();   // Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs |     IMGUI_API const ImWchar*    GetGlyphRangesJapanese();   // Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs | ||||||
|     IMGUI_API const ImWchar*    GetGlyphRangesChinese();    // Japanese + full set of about 21000 CJK Unified Ideographs |     IMGUI_API const ImWchar*    GetGlyphRangesChinese();    // Japanese + full set of about 21000 CJK Unified Ideographs | ||||||
|  |     IMGUI_API const ImWchar*    GetGlyphRangesCyrillic();   // Default + about 400 Cyrillic characters | ||||||
|  |  | ||||||
|     // Members |     // Members | ||||||
|     // (Access texture data via GetTexData*() calls which will setup a default font for you.) |     // (Access texture data via GetTexData*() calls which will setup a default font for you.) | ||||||
|   | |||||||
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