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Drags, Sliders: Logarithmic: Moved flags to internals, allowing 1.0f to pass by. (#3361, #1823, #1316, #642)
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@ -2132,7 +2132,7 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
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bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, float power, ImGuiDragFlags flags)
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{
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IM_ASSERT(((flags == 0) || (flags >= ImGuiDragFlags__AnythingBelowThisMightBeAPowerTerm)) && "Invalid ImGuiDragFlags flags - has a power term been mistakenly cast to flags?");
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IM_ASSERT((flags == 1 || (flags & ImGuiDragFlags_InvalidMask_) == 0) && "Invalid ImGuiDragFlags flags! Has a power term been mistakenly cast to flags?");
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ImGuiContext& g = *GImGui;
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if (g.ActiveId == id)
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@ -2769,7 +2769,7 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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// It would be possible to lift that limitation with some work but it doesn't seem to be worth it for sliders.
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bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb)
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{
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IM_ASSERT(((flags == 0) || (flags >= ImGuiSliderFlags__AnythingBelowThisMightBeAPowerTerm)) && "Invalid ImGuiSliderFlags flags - has a power term been mistakenly cast to flags?");
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IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flag! Has a power term been mistakenly cast to flags?");
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ImGuiContext& g = *GImGui;
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if (g.CurrentWindow->DC.ItemFlags & ImGuiItemFlags_ReadOnly)
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