mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-06 13:08:47 +02:00
Merge branch 'master' into docking
This commit is contained in:
@ -47,6 +47,7 @@ IMGUI_IMPL_API void ImGui_ImplVulkan_InvalidateDeviceObjects();
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Internal / Miscellaneous Vulkan Helpers
|
||||
// (Used by example's main.cpp. Used by multi-viewport features. Probably NOT used by your own app.)
|
||||
//-------------------------------------------------------------------------
|
||||
// You probably do NOT need to use or care about those functions.
|
||||
// Those functions only exist because:
|
||||
@ -70,6 +71,7 @@ IMGUI_IMPL_API VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysic
|
||||
IMGUI_IMPL_API int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_mode);
|
||||
|
||||
// Helper structure to hold the data needed by one rendering frame
|
||||
// (Used by example's main.cpp. Used by multi-viewport features. Probably NOT used by your own app.)
|
||||
struct ImGui_ImplVulkanH_FrameData
|
||||
{
|
||||
uint32_t BackbufferIndex; // Keep track of recently rendered swapchain frame indices
|
||||
@ -83,6 +85,7 @@ struct ImGui_ImplVulkanH_FrameData
|
||||
};
|
||||
|
||||
// Helper structure to hold the data needed by one rendering context into one OS window
|
||||
// (Used by example's main.cpp. Used by multi-viewport features. Probably NOT used by your own app.)
|
||||
struct ImGui_ImplVulkanH_WindowData
|
||||
{
|
||||
int Width;
|
||||
|
Reference in New Issue
Block a user