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InputText; Disabled rendering selection when inactive (it kinda work but I'm not sure this is desirable especially for single-line input, was not intended to be active).
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@ -3143,7 +3143,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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ImGuiIO& io = g.IO;
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ImGuiIO& io = g.IO;
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const ImGuiStyle& style = g.Style;
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const ImGuiStyle& style = g.Style;
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const bool RENDER_SELECTION_WHEN_INACTIVE = true;
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const bool RENDER_SELECTION_WHEN_INACTIVE = false;
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const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0;
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const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0;
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const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0;
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const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0;
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const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
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const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
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